Monthly Archives: June 2014

Monster Monday-Brass Dragon

The dragon was forced to land. Mages all over the country side were harrying it with long range and tracking spells. It landed in the midst of one of the many battle groups. As javelins flew and their lead knight … Continue reading

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Progress Update-Archmage’s Choice

After so long posting spells, I’ve made some generic ones, some really bad ones, and some amazing ones. I’m going to highlight some of the ones that stand out, whether by showing an aspect of the magic system, having cool … Continue reading

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Saturday Spell-Holy Nova

Davor was fighting well, but two against one after a long run was taking its toll on him. Argus had spent most of his magical energy getting them this far this fast. This stretch of road was supposed to be … Continue reading

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Magic Video Series 8: A Stumbling Block to Evil

Here’s a second spell construction video. A mage with no life magic needs a way to help against some skeletons. He turns to an AoE clumsiness spell effecting only evil.

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Character Thursday-Soldergna (Human Necromancer NPC)

Now for the Necromancer ruling over Rogin’s Tower and threatening Val Kydnt. A powerful NPC who could prove a mighty encounter even as characters reach higher levels. Backstory and Levels 1-5 Soldergna was left on a temple door step, apparently … Continue reading

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Divine Artifact-Assault Armor

Hrug gritted his teeth as he charged the enemy ranks, alone. He knew well what was coming, but it was his place as the High Priest of Grethgan to lead the charge thus. His armor was red, filigree reflecting the … Continue reading

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Rogin’s Tower

Built by the Rephiam aristocrat and carouser Rogin, this massive tower has several meeting rooms tensĀ of thousands of square feet in area, dozens of bed chambers thousands of square feet in area, and a lopsided tower peak where his room … Continue reading

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World Building Wednesday-The Necromancer’s Entrenchment

West of Val Kydnt and reachable from Dalifan by way of the old road through Magusville is a territory now infested with undead and ruled my the necromancer living in Rogin’s Tower. With a contingent of undead in Magusville and … Continue reading

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Abilit:y Tuesday-Climb

The climb ability enhances the character’s ability to climb. While characters can by default climb things like ladders, portcullises, and moderately sloped rock faces, levels in climb improve the character’s ability to climb so he can climb faster, climb more … Continue reading

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Monster Monday-Seeper

Dirk had it on good authority that this cave had not been thoroughly explored, and he expected there had to be a reason a cave so close to the town was not cleared and mapped. At any rate, he’d be … Continue reading

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