Tag Archives: map

Gollant, YV 540

The Perenia group has been playing an urban campaign, at least so far. Their activities have been in Fort Gollant, now called only Gollant, the town founded by Emil Gollant with the help of Hilbrent, Benquil, and Lamila. It is … Continue reading

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The South Meridian Continent, YV 235

Most of my previous campaign took place in the North Meridian Continent, though they did visit the South for a short time, sailing through Arem to Palta and then entering Arem by land. The map below is the map they … Continue reading

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The Vardor Locality, YV 235

The Northern Meridian continent is the birthplace of the gnomes, dwarves, kobolds, elves, and minotaurs, though human tribes migrated there early in the growth of civilizations. One of these tribes, the Arvada, produced Vardor, whose birth marks the year from … Continue reading

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Play Report-Into House Jagdiellon

We left Benquil with his veil of invisibility pierced by glaring lights, a cage around him, and a dozen crossbows trained on him. He calls out to the drow crossbowmen that they have one chance to lay down arms. They … Continue reading

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Play Report-Invisible Doors

The party had discovered hidden access to the left side of the adamantite spider head at the face of the temple. After some attempts on Leo’s part to bore through to the right side with magic, and then subsequently hide … Continue reading

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Play Report-Again, with Conviction

We left the underdark expedition in the middle of a chaotic battle in the Temple of the Bones. Lamila was trapped against the wall with her ring on and the lava had been stopped. With the front line broken and … Continue reading

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Progress Updates-New Avatars

Well, I’ve written a lot of psuedocode for the new map style for the Master page. I’ll be writing some of it in real code this evening and during the week. In the mean time, I’ve drawn several new avatars. … Continue reading

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Progress Update-Gear Shift

Well, I finished coding up all of the lateral transitions (nonsensical and otherwise) and have been debating how to demonstrate them. It can be hard to tell what a player is doing when you’re just watching, so a movie didn’t … Continue reading

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Progress Update-Resurgence

Well, I was feeling pretty burned out the last time I updated, and I took a short break to recover from the joys of programming. I’ve come back to it with a vengeance. The transitions are coming along nicely. I’ve … Continue reading

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Progress Update-A Transitional Period

This week I built the User Interface for adding “transitions” to the map. A transition is used to connect sections or to create physically impossible structures in one or more sections. Essentially, a transition says that this part is connected … Continue reading

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