Author Archives: jameseck

Biweekly Monster-Coagulant and Blood Golemettes (AD&D)

CoagulantFREQUENCY: Very RareNO. APPEARING: 1-4ARMOR CLASS: 8 MOVE: 6″HIT DICE: 2% IN LAIR: NilTREASURE TYPE: NilNO. OF ATTACKS: 1DAMAGE/ATTACK: 1-8SPECIAL ATTACKS: NilSPECIAL DEFENSES: Blood GolemsMAGIC RESISTANCE: See belowINTELLIGENCE: Non-ALIGNMENT: NeutralSIZE: MPSIONIC ABILITY: NilAttack/Defense Modes: Nil Coagulants are walking corpses with skin a deep, mottled … Continue reading

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Biweekly Item-Bag of Machines (AD&D)

Like a bag of tricks, a bag of machines looks like any other bag and is apparently empty. Upon reaching inside, a small figure of a simple machine is felt and can be pulled out. When placed on the ground … Continue reading

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Haven: The Missing Dryads

On June 5th, Year 12, the group that signed a fey contract with the Great Rakshasa set out to follow up on leads they have found on the missing dryads he wanted to know about. They decide the best lead … Continue reading

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Haven: Crushing Roaches

On May 29th, Year 12, Lord Ragnvaldr of Shield Keep gathers a couple doughty adventurers to accompany him to the roach tower in satyr lands where Governor Verdis’ army visited but saw few roaches to clear out. They had been … Continue reading

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Biweekly Monster-Castorid (AD&D)

FREQUENCY: RareNO. APPEARING: 4-40ARMOR CLASS: 6 (5)MOVE: 6″//12″HIT DICE: 2% IN LAIR: 60%TREASURE TYPE: Individuals K; D, I, S in lairNO. OF ATTACKS: 2DAMAGE/ATTACK: 1-4/1-6SPECIAL ATTACKS: WeaponSPECIAL DEFENSE: NilMAGIC RESISTANCE: StandardINTELLIGENCE: Semi-LowALIGNMENT: Neutral-Lawful GoodSIZE: M (5’+ tall)PSIONIC ABILITY: Nil      Attack/Defense Modes: Nil … Continue reading

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Haven: Return to the Ruins

On May 22nd, Year 12, the adventurers who ventured to Wetshore the week before resolve to return to the south to explore more of the ruined West South Kingdom settlements. They bring with them two more thieves: Stephen drawn by … Continue reading

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Haven: Coastal Ruins

On May 15th, Year 12, adventurers decide to try to track down some of the locations indicated on the map Rovert has made available to Citadel House. They want to focus on the coastal cities on the map, though Rovert … Continue reading

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Biweekly Item-Planar Hook (AD&D)

This intricately carved and heat blackened bone fish hook is an artifact of extreme power in the hands of even the most novice of fishermen. When a fish would be caught using the hook, the user is pulled into the … Continue reading

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Play Report: Keep on the Borderlands, Session 4 (Quasqueton Statue Heist)

Between sickness and flakiness, we ended up with only two players to continue Quasqueton with Rick Stump’s unfinished AD&D Clone (a step beyond Far Realms). After seeing a highly valuable statue in the compound during their last delve, two of … Continue reading

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Haven: Seeking the Soaring Stones

On May 8th, Year 12, Randall has accompanied Snass and his wolf back to Citadel where they meet Dohasan, who is there offering a significant bounty on Rovert’s behalf for Soaring Stones, which he explains can be found at the … Continue reading

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