Author Archives: jameseck

Biweekly Monster-Brachyids

Brachyids are a large specimen of crab that is half sentient. They use and create tools for fishing and warfare, but their communication is rudimentary and primal, hardly to be considered a language. They are more or less tribal in … Continue reading

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Biweekly Item-Nature Blessed Bow

Arrows shot from the bow that would normally be obstructed by leaves or twigs fly true. The foliage it passes through joins the arrow, increasing damage for twigs and creating an obscuring cloud for leaves.

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The Dead Disturbed

On Monday, November 25th, a cloudy day, a pair of adventurers respond to a report of a bone-filled sink hole in a timberford field. They are: Verdis the Prickly (HuS): Level 5 Human Fighter. Lonir (MaC): Level 4 Elf Thief They … Continue reading

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Biweekly Monster-Anthropterist

This fae creature looks like an elf, but old and hunched over as only a human could be. The hump on its back under its cloak is really a shell that betrays its fae nature. It is perceived by all … Continue reading

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Teran Missing

On Monday, November 18th despite a morning thunderstome, an unusually large adventuring party responds to reports that Teran, the hero of Confluence and a high level ranger, has not returned from searching for presumably lost hunters North of the town. … Continue reading

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Biweekly Item-Nature Blessed Spear

Can be planted in the earth to, in 10 seconds, grow a massive thorny thicket 8 feet tall, 4 feet thick, and 8 feet wide. The spear is still accessible from the planter’s side and the thicket falls away when … Continue reading

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Running Puzzles

Puzzles are understandably controversial as tools in roleplaying games. Some people love puzzles, some people hate them. The more relevant dilemma is the extent to which puzzles are a staple of dungeon design and fantasy settings, while at the same … Continue reading

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Biweekly Monster-Earth Squid

These bark-skinned, squid-like creatures are not true squids. They breath air and recoil from the touch of water. While they can swim through the earth above a walking pace, predators near the surface make it dangerous for them to spend too … Continue reading

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A Blight on the Woods

On Monday, November 11th, a pair of adventurers respond to a call from the Nekolyns to look into a growing blight on the woods. They are: Lonir (MaC): Level 3 Elf Thief. Verdis the Prickly (HuS): Level 4 Human Fighter. … Continue reading

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The Vale

With my weekly play reports coming out of the Haven setting, where the players are headquartered in the Vale, it seems like it’s about time I explained what the Vale is. The Vale was settled (at least most recently) by … Continue reading

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