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Monthly Archives: September 2018
A Ghost at the Windmill
On September 21st, Osiris feels compelled to take action concerning Conan. With Rovert’s arrival came a very visible collection of books of magic, especially more questionable magics. Osiris picks one of his many pockets, obtaining a book which he studies … Continue reading
Posted in Play Report
Tagged combat, d&d, diplomacy, dnd, dryad, fall, Fantasy, fey, giant owl, goblin, Haven, negotiations, play report, rpg, vampire
3 Comments
Biweekly Item-Blood Bloom
First, fill a small bottle with the mixture of one part chlaymid’s blood (the blood of a shaman is best) and five parts water (some say hot spring water is more compatible. Take great care to add the water first … Continue reading
Posted in Enchantment
Tagged alchemy, d&d, dnd, dungeons and dragons, fire, fire starter, flower, giant, homebrew, item, single-use
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ToM Session 17: Searching the Mines
Having breached the gates of the gnomish mines and accessed the inner corridors, the helium seeking team begins searching the chambers around them. They are: Doane Six (ByW): Level 6 Nekolyn Monk Lamila (BiW): Level 6 Half-Orc, Half-Elf Fighter Benquil: … Continue reading
Posted in Play Report
Tagged battle, campaign, d&d, dnd, helium, loot, play report, spiders, treasure, Tyranny of Mundanity, underground
2 Comments
Among the Unified Schek
On September 15th, Year 4, the Citadel House Adventurers resolved to send a delegation to the orcs and goblins of the Union of Schek in answer to their invitation. They are: Verdis (HuS): Level 9 Human Fighter Phineas, Talking Rock … Continue reading
Posted in Play Report
Tagged combat, d&d, diplomacy, dnd, Fantasy, giant, goblin, Haven, negotiations, orcs, play report, rpg, snow, travel, treaty
2 Comments
Biweekly Monster-Lucifugi
Having made this final boss of the Rotating Labyrinth in Mind Weave and D&D 3.5, its about time I converted it to 5e. This conversion is part of an effort to completely remake the Rotating Labyrinth for a 5e generation … Continue reading
Vale-Union of Schek Treaty
This treaty shall define the relationship between the new peoples living in the lake vale Northwest of the Green Wood (“the Vale”) and the Union of Schek (“the Union”) including Schek Charuke, Schek Degrik, Schek Kagirt, Schek Garim, and Schek … Continue reading
Posted in In Game Artifacts
Tagged alliance, extradition, goblins, Haven, history, orcs, peace, trade, treaty, war
2 Comments
Biweekly Item-Time-Pocket Watch
“Verin, look at this! It’s one of these intricate, little time pieces!” Pellus pressed a button on the little pocket watch and looked over at Verin, seeing him stock still. “Whoa, are you okay?” He walked over to him, concerned. … Continue reading
Posted in Enchantment
Tagged artifact, d&d, dnd, dungeons and dragons, giant, homebrew, item, pause, pocket watch, time manipulation, time travel, wondrous item
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Return to Cria Basin
On September 8th, Year 4, a magic-user named Rovert arrives through the portal in Citadel, joining two other adventurers at Citadel House. They are: Randall (HuS): Level 4 Human Druid Oliver, Level 4 Fox Animal Companion Osiris (CoB): Level 3 … Continue reading