It landed in the midst of one of the many battle groups. As javelins flew and their lead knight charged, the mages cast spells. One bolstered their morale against the dragon’s warcry while the others cast fireballs. It’s powerful teeth and claws tore down some footmen as the fireballs struck, and it deafened a mage with it’s shout.
No matter, the dragon’s strength was flagging, a few more spells and the din would end in the dragon’s death.
Mind Weave Dragons are greedy and weak-willed. They are however very powerful, growing only mightier with age until they plateau at around 20,000 years old and between 1,600 and 2,000 feet long. Colored dragons are aggressive with lots of offensive power. Metallic dragons are passive and with defensive abilities.
The general dragon post describes Mind Weave dragons in general, including how to interpret dragon characteristics defined below.
Brass Dragon (Cymbal Dragon)
Health: 10d6 per 10 feet +72
Spell Points: 24 + 1 per foot/ recovery 4+1 per 10 feet
Claws: 1d4+1d4 per 30 feet, front claws each turn
Teeth: 1d6+1d6 per 30 feet, speed 1/2
Tail: ¼ of Length, 1d6+1d6 per 20 feet, speed 1, 10 dB of noise per point of damage.
Breath Weapon: Deafening shout, 5 to 45 degrees with 1d3/2 degree error, 120 dB +1d6 per 10
Wing Winds: 2d6*10mph+1d6*10mph per 100 feet
Armor: 36 12 24
Magic Resistance: 12
Land Speed: 24 + 1 per 25 feet
Flight Acceleration: 15 + 1 per 300 feet
Flight Top Speed: 60 + 1 per 80 feet
Special: Arcane Knowledge 1 per 10 years, Battle Song 1 per 100 feet, Play Instrument/Sing I+1 per 20 feet, Warcry I+1 per 100 feet, Throw Voice I+1 per 50 feet, Manipulation Magic I+ 1 per 100 feet, 90 dB + 1 per 100 feet maximum speaking voice.
Special II: All damage prevented by the dragon’s armor (prior to blunt transmission) is converted to sound at a rate of 10 dB per point, resulting in a confusing cacophony and even deafness for powerful blows. Brass Dragons have unbreakable ear drums.
Description: Brass Dragons are the most likely dragons to cooperate with humanoids. While their power of the voice is immense, they are not as well suited for combat as other dragons and find they are much more effective in a support role. They will often work as a support role in armies to earn their treasure, from shouting orders out to the front, to singing the army’s anthem to encourage the troops, to sounding warcrys to demoralize enemies. They can also channel their vocal powers to influence nearby elements using Manipulation magic. When they see the perfect conditions, they will use this magic to their advantage. Large ones can cast such spells more frequently with very little cost per spell.
Brass Dragons rely primarily on misdirection, using Throw Voice to keep people away from their treasure. As a last resort, they will engage, aiming to cause deafness and demoralize their prey. They will then fight tooth and claw to kill those that do not flee. Large ones will often find themselves engaging few foes while most flee with negative morale. They are mostly weak fighters if the enemy persists, at least compared to other.
Brass Dragons are notoriously high in morale themselves. They are almost always in a good mood and confident, singing to themselves day and night when they are awake and have nothing better to do. Large ones not willing to abandon their treasure will spend 16 or more hours a day singing ancient songs, forgotten by all but they. While these dragons draw attention to themselves, and are not suited to handle expert dragon slayers like other ancient dragons do, they will often have a deal with local authorities to provide knowledge, lore, advice, or even support in military endeavors. They always speak many languages, especially those spoken in their locale.
As a player, how would you visit an ancient brass dragon for knowledge? What the enemy was supporting their army using one? What would you do? Comment below and share your thoughts.