Monthly Archives: December 2017

Biweekly Monster-Cerada

Cerada (plural Ceradae, pronounced Ser-ah-dah, Ser-ah-dae) are part of an attempt, along with Brachyids, to introduce tool-using semi-sentient creatures into my campaign that are incapable of advanced language and less likely to negotiate than the sentient races. It seems that … Continue reading

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A Dragon and Its Hoard Are Both Huge

The Stormguard party (which I’ve taken to calling Benquil and his companions after all the changes) were last seen trading information with Fardaya Del’Armgo, the Faded One. The three sessions since have been short, but eventful. Before leaving Fardaya, they … Continue reading

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Biweekly Item-Quel’Delar

This item was inspired by this week’s DMnastics over on the Dungeon Master’s Block Forums. You should check them out! Quel’Delar was carefully crafted in the mighty forge of a lightning giant smith as a gift for the coronation of … Continue reading

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The Strength of the Hills

On Monday, December 2nd, a small party of adventurers join a pair of Vale diplomats accompanying a delegation of a dozen gnomes back to their capitol in the mountains. They are: Verdis the Prickly (HuS): Level 5 Human Fighter. Phineas: … Continue reading

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Biweekly Monster-Brachyids

Brachyids are a large specimen of crab that is half sentient. They use and create tools for fishing and warfare, but their communication is rudimentary and primal, hardly to be considered a language. They are more or less tribal in … Continue reading

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Biweekly Item-Nature Blessed Bow

Arrows shot from the bow that would normally be obstructed by leaves or twigs fly true. The foliage it passes through joins the arrow, increasing damage for twigs and creating an obscuring cloud for leaves.

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