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Monthly Archives: July 2018
Biweekly Item-Contract Axe
A throwing axe made from cold-forged iron. The process of smithing the axe involves the blood of an animal as a quenching agent. The same blood and iron are used to make the ink used to write the contract that … Continue reading
Posted in Enchantment
Tagged alchemy, blood, cold iron, contract, d&d, dnd, dungeons and dragons, homebrew, item, magic, maintenance, throwing axe
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Throwing Down the Strong Place
On Monday, July 28th, Matthias enlists a pair of Citadel House Adventurers to convey Barnabas and a team of sappers to the Kobold Outpost and make it unusable as a stronghold in the future. They (and those characters already at … Continue reading
Posted in Play Report
Tagged d&d, demolition, dnd, Fantasy, garrison, Haven, mountain, play report, poison, rpg, sappers, spiders, travel, venom, weather
3 Comments
Haven Peripheral Activity Report 07/2018
The Haven campaign continues to grow. I recently gave a year report, and I give weekly reports of their ongoing expeditions played out at the table, but there has started to be quite a bit of activity behind the scenes. … Continue reading
ToM Session 13: Blood in the Water
When we left our party, they were diving with the merfolk to their city where they hoped to obtain a way to hide magic and learn of some means of convincing Hilbrent that rampant magic is a permissible outcome. They … Continue reading
Posted in Play Report
Tagged battle, campaign, d&d, dnd, merfolk, pirate, play report, sharks, temple, travel, trial, Tyranny of Mundanity
1 Comment
Assetha’s Tomb
This ancient tomb of a lizardfolk king is full of dead lords and their thralls awaiting the rise of their ruler to accompany him out of the tomb. Recently, an ogre broke in the front door and then broke into … Continue reading
Into the Snake Pit
On July 21st, Year 4, the first unwilling arrival in the Vale passes through the portal in the Temple of Enoch to Citadel. Calling himself only “Q,” he is taken to the Citadel House where Lonir removes his handcuffs and … Continue reading
Posted in Play Report
Tagged air strike, bomb, d&d, dnd, falcon, Fantasy, garrison, Haven, kobolds, mountain, play report, rpg, stealth, travel, warfare, weather
2 Comments
Biweekly Monster-Herder
Herders are solitary fey, though it is rumored that on rare occasions they gather to engage in contests of forest tending and tree wrangling. These tournaments are things of myth, but those who do believe in their existence dream of … Continue reading
Witch Hunt
On July 14th, Year 4, following a report of Gnomish post-siege assessments that surmised that witchcraft was used to stop the river during and after the siege (presumably to cross it), Randall’s encounter with Ar-a-mach forces on Cria Flats during … Continue reading
Posted in Play Report
Tagged basin, d&d, death, dnd, Fantasy, fog, gelatinous cube, Haven, magic, mountain, PC death, play report, rpg, thunder
3 Comments
One Year of Haven
On July 15th, Year 3 (2017) the first adventurers called to pass through the portal in the temple of Enoch to Haven arrived in Citadel. Matthias greeted them and put them to work solving problems throughout the Vale and beyond. … Continue reading
Posted in Play Report, Progress
Tagged alliance, anniversary, character, current events, diplomacy, dnd, game, Haven, history, news, play report, players, plot, rpg, summary, world building
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