The South Meridian Continent, YV 235

Most of my previous campaign took place in the North Meridian Continent, though they did visit the South for a short time, sailing through Arem to Palta and then entering Arem by land. The map below is the map they were shown by the Paltan diplomat in Requiem.SouthernContinent

The Southern nations are divided staunchly along cultural lines and for the most part land cannot be taken in the area without moving or expelling the occupants or convincing them they identify better with the conquering nation. Leadership can change easily, as long as the new leaders can convince the people that they represent the national culture at least as well as the previous leadership. Continue reading

Posted in World Building | Tagged , , , , , , , , , , , , , , , | Leave a comment

God of Knowledge

On March 17th, a party of adventurers answer the call restore the flow of the West Confluence that was blocked upstream during a recent storm. Without its flow, Kite is in danger of running out of fresh water. They are:

  • Agon (HuS): Level 2 Elf Magic-user (Fear and Stealth)
  • Aronis (WaB): Level 3 Human Magic-user (Fire and Wind)
  • Bill (PaT): Level 2 Human Fighter (archaeologist)

On the 17th, morning hail and heavy rain though the day keep them from departing and they remain in Citadel House until evening, deciding at that point to wait until the 18th to go. That night, they witness with many others in the city a moonbow in the South. Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , , | Leave a comment

Biweekly Monster-Fog Toad

A little something my players encountered recently. They passed it peaceably and actually had a nice conversation. What will your players do?

Fog Toad
Small Beast, unaligned
Armor Class: 11
Hit Points: 7 (2d6)
Speed: 20 ft., swim 20 ft. Continue reading

Posted in Monsters | Tagged , , , , , , , , , , | Leave a comment

The Missing Elder

On Monday, March 10th, Year 4, a new arrival in the Vale joins the Citadel House adventurers on a cold day after a snowy night. Cripis is introduced to Verdis who is considering a trip to the Satyrs to investigate the disappearance of their elder. He agrees to join him on the journey:

  • Verdis (HuS): Level 7 Human Fighter
    • Pet Rock Phineas
  • Cripis (CoB): Level 1 Halfling Soldier (thieving background)

Citadel House had received word from the missionaries among the Satyrs that they had been excited about a gift the elder was preparing for them, but when the Satyrs went to check on the gift, they returned and reported the elder missing. Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , , | Leave a comment

Biweekly Item-Poten-wax

This pale golden wax, refined from the wax of a potenidea hive, tingles with power. Its power can be conferred to a weapon with regular waxing. Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , | Leave a comment

Festival of the Migrant Released!


The Festival of the Migrant is now available for purchase on DriveThruRPG!

It contains:

9 Unique Characters at the Festival

3 Festival-Related Quest Hooks

5 Festival Mini-Games (including a simple board game)

18 Wondrous Items

6 Mounted Feats

Stat Blocks for Giant Goose, Caribou, Goose Rider, and Caribou Rider

See other documents also available on my downloads page.

Posted in Resources | Tagged , , , , , , , , , , , , | Leave a comment

The Vardor Locality, YV 235

The Northern Meridian continent is the birthplace of the gnomes, dwarves, kobolds, elves, and minotaurs, though human tribes migrated there early in the growth of civilizations. One of these tribes, the Arvada, produced Vardor, whose birth marks the year from which their calendar would come to be counted. By the years 235, Vardor is a god and the kingdom he founded he still leads through his descendant: king and high priest Vindil III. Over the centuries, the Vardor kingdom has grown large enough (mostly through voluntary union) that it now receives diplomats from the many human nations in the Southern Meridian continent. Its colony on the island of Stormguard has grown to be profitable, despite conflict with the orcs there.ContinentMapDarkened Continue reading

Posted in World Building | Tagged , , , , , , , , , , , , , , , , | 1 Comment

Biweekly Monster-Potenidea (and Swarm)

PotenideaColorSwarm spell casters were fun, behold: Potenidea.

Potenidea are mere pests on their own, though with recognizable magical properties. However, when they swarm, as they often do to protect their hives, they are able to conjure powerful lightning magics against any who have wronged them. Their lightning powers transfer to their wax and honey, giving it properties that are valuable to those brave enough to harvest them.

Continue reading

Posted in Monsters | Tagged , , , , , , , , , , , | 1 Comment

Something in the Fog

On Monday March 3rd, Year 4, a new arrival in the Citadel House sets out with a couple of somewhat more seasoned adventurers to investigate a thick fog that has rested in the South of the Vale for a couple weeks. They are:

  • Agon (HuS): Level 2 Elf Magic-user
  • Bill (PaT): Level 1 Human Fighter (and Archaeologist)
  • Bob Ross (JoT): Level 1 Dwarf Brawler (and of course, Painter)

With a week of food each, camping gear, and 2 lanterns, they take the road South to Carrie, where they speak to a woman known to them only as Tommy’s mom. She describes a bear-like roar coming from the fog, flashes of light accompanied by sizzling sounds, and an ebb and flow to the fog’s size and shape. With this information they proceed East to the foggy land. Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , | 1 Comment

ToM Session 01: Pranking Librarians

Wednesday, November 18th, 540 YV, our three heroes awake in a warehouse in Gollant where they have been recruited by an organization hoping to obtain information that will rouse the population against the magic ban. They are:

  • Doane Six (ByW): Level 1 Nekolyn Monk
  • Lamila (BiW): Level 1 Half-Orc, Half-Elf Fighter
    • Benquil: Level 1 Spider Monkey Animal Companion
  • Lucifer “Lucy” Underfoot: Level 1 Halfling Bard

They meet with their handler, Zehra Inlyon, over breakfast and discuss plans to infiltrate the restricted shelves of the library. They have a map of the library that indicates the entrance is behind the clerk desk, always locked. Continue reading

Posted in Play Report | Tagged , , , , , , , , , , | Leave a comment