Play Report: Among the Goblins (Session 13)

Our curious adventurers now know where to go to find more of the Sarpin crystals and learn how they can be employed. Despite concerns about how to get into the goblin city without having to fight the entire population, they proceed through the dark tunnels, following the tracks of goblin wagons as best their feeble lantern allows. The party is:

  • Hilbrent Firebrand: Human Magic-user, Level 5
    • Don “Juan” Ashe, Human Soldier henchman, Level 2
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 5
    • Mickey Heron, Human Padfoot henchman, Level 2
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 5
  • Matchitihew: Half-Lizardfolk, Half-Ospryte Cleric, Level 5

Early into their second 8 hour trek, Benquil (using his infrared vision to go ahead of the light) stops at a fork to let them catch him up and it becomes apparent they have entered a higher traffic area. Though both directions show signs of passage and the wagon ruts are not to be seen, they choose the wider path and proceed. Continue reading

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Play Report: Into the Caves (Stormguard Sessions 10-12)

Having finally captured Warqua and turned him over to the elves (who occupied the manor at dawn), the remaining party members have resolved to go deeper into the mountain pursuing more of the purple crystals.

  • Hilbrent Firebrand: Human Magic-user, Level 4
    • Don “Juan” Ashe, Human sailor (soldier) henchman, Level 2
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 4
    • Mickey Heron, Human sailor (padfoot) henchman, Level 2
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 4
  • Matchitihew: Half-Lizardfolk, Half-Ospryte Cleric, Level 4

Once down in the caverns, they realize that their lantern only has a few hours of oil left. They send Benquil and Mickey up to the store rooms where they find a large bottle of lantern oil to take with them into the caverns. The estimated that the half gallon of oil would last about 150 hours.
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Play Report: Mopping Up (Stormguard Session 9)

When we last left the party, they had sent a Pishacha to defeat Warqua and were preparing to interrogate their prisoner. The party is:

  • Hilbrent Firebrand: Human Magic-user, Level 4 (Fire Spellbook)
    • Don “Juan” Ashe, Human sailor (soldier) henchman, Level 2
  • Talia Stormborne: Human Cleric of Vardor, Level 4 (Healing Spellbook)
    • Irion Brightear, Halfling Musician henchman, Level 0
    • Dwight Montgomery, Human sailor (soldier) follower, Level 2
    • Elba Seron, Human herbalist follower, Level 0
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 4
    • Mickey Heron, Human sailor (soldier) henchman, Level 2
  • Algaeir Ashbow: Human Druid, Level 4 (Tracking and Archery)
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 4

The interrogation begins with Benquil mixing up a rudimentary truth serum from some of the poisons he’s gathered. With a generous dose administered, the rough man becomes compliant and responsive to questions. He calls himself Velish.
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The Pishacha Infiltration

The between session action as a summoned Pishacha enters the manor in search of Warqua Youngblood:

The wolf-like brute misfit stalks up to the fortress on the mountain face. The gate is open and he sees no guards on the walls.

Perhaps the occupants expect the heavy—and clearly magical—rain to deter any attack? That hideous mortal undersold the ease of attacking this place, though I suppose he did mention dead soldiers on multiple floors. Now to guarantee I can eat those soldiers. Continue reading

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Play Report: Evidence (Stormguard Session 8)

Our players have found the goblins of which they were sent to seek evidence. They can hear the chattering of more goblins speaking their crude tongue further down. They decide to confront them immediately rather than carry back the news. The party is:

  • Hilbrent Firebrand: Human Magic-user, Level 4
    • Don “Juan” Ashe, Human sailor (soldier) henchman, Level 1
  • Talia Stormborne: Human Cleric of Vardor, Level 4
    • Irion Brightear, Halfling Musician henchman, Level 0
    • Dwight Montgomery, Human sailor (soldier) follower, Level 1
    • Elba Seron, Human herbalist follower, Level 0
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 4
    • Mickey Heron, Human sailor (soldier) henchman, Level 1
  • Algaeir Ashbow: Human Druid, Level 4 (Tracking and Archery)
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 4
  • Matchitehew: Half-Lizardfolk, Half-Ospryte Cleric of Talitew, Level 4

They advance quickly until their lantern light falls on a group of eight goblins mustering in the tunnels. As they come on, arrows fly, striking Lamila in the front as she charges. Benquil, Algaeir, and Dwight fire back, but their arrows are mostly are mostly stopped by enemy shields, which cover well the small goblins. Matchitehew begins summoning, calling upon a messenger devil and guaranteeing a lesser devil or imp to be sure it would fit within the circle formed by his wings. Don hangs back to keep his light on both Match and the enemy while Mickey stays beside Benquil, guarding he and Talia. Hilbrent too hangs back, guarding the rear, where another, unexplored tunnel extends into darkness.
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Play Report: Jail Break (Stormguard Session 7)

We left our players in the midst of battle, with spells appearing in their ranks and enemies mustering at the end of the hallway. They’ve managed to rejoin the girls and are now looking to fight their way to the dungeons and get the prisoners out of there. The party is:

  • Hilbrent Firebrand: Human Magic-user, Level 3
    • Don “Juan” Ashe, Human sailor (soldier) henchman, Level 1
  • Talia Stormborne: Human Cleric of Vardor, Level 3
    • Irion Brightear, Halfling Musician henchman, Level 0
    • Dwight Montgomery, Human sailor (soldier) follower, Level 1
    • Elba Seron, Human herbalist follower, Level 0
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 3
    • Mickey Heron, Human sailor (soldier) henchman, Level 1
  • Algaeir Ashbow: Human Druid, Level 3 (Tracking and Archery)
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 3
  • Matchitehew: Half-Lizardfolk, Half-Ospryte Cleric of Talitew, Level 3

Seeing the soldiers mustering at the end of the hall, Lamila charges, almost reaching them at a sprint. On of the soldiers swings a sword at her and she takes the hit, using the opening to cleave him in two. Another stabs a spear at her and she grabs it, breaking off the head in one hand.
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Play Report: The Vardor Summer Home (Stormguard Session 6)

Our adventurers have escaped the swamp. On the morrow, they journey with the elven rangers to the Vardor fortress, labeled a summer home for their ambassadors to the elves. The party is:

  • Hilbrent Firebrand: Human Magic-user, Level 3 (Fire Spellbook)
    • Don “Juan” Ashe, Human sailor (soldier) henchman, Level 1
  • Talia Stormborne: Human Cleric of Vardor, Level 3 (Healing Spellbook)
    • Irion Brightear, Halfling Musician henchman, Level 0
    • Dwight Montgomery, Human sailor (soldier) follower, Level 1
    • Elba Seron, Human herbalist follower, Level 0
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 3
    • Mickey Heron, Human sailor (soldier) henchman, Level 1
  • Algaeir Ashbow: Human Druid, Level 3 (Tracking and Archery)
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 3

On noon of the second day, they reach the base of the mountain, from which they can see the Vardor fortress at the top of a winding path and stair. They decide to take all of their henchmen and followers along, sneaking toward the fortress with Benquil at the front.
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Play Report: Umdiliat, the Soft Shore (Stormguard Session 5)

The party and their charges have teleported, arriving in a swamp, hoping it is the Northern swamp. The party is:

  • Hilbrent Firebrand: Human Magic-user, Level 2 (Fire Spellbook)
  • Talia Stromborne: Human Cleric of Vardor, Level 2 (Healing Spellbook)
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 2
  • Algaeir Ashbow: Human Druid, Level 2 (Tracking and Archery)
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 2
  • NPCS:
    • 13 Sailors (11 level 1, 1 level 2, 1 level 3, all human soldiers/drunks)
    • Myron, level 0 human merchant
    • Irion, level 0 halfling musician
    • Elba, level 0 human herbalist

Whether or not they are in the North, they want to get out of the swamp. They know there is an ocean to the East and so head West, not wanting to dig around looking for the temple there without having a better idea of their position.
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Play Report: The Temple of Craith (Stormguard Session 4)

Our intrepid adventurers have just won a battle beside the Broken Bow orcs during their third day shipwrecked in Stormguard. After resting and resupplying in the Broken Bow town, they prepare to set out for the ancient Temple of Craith. The party is:

  • Hilbrent Firebrand: Human Magic-user, Level 2 (Fire Spellbook)
  • Talia Stromborne: Human Cleric of Vardor, Level 2 (Healing Spellbook)
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 2
  • Algaeir Ashbow: Human Druid, Level 2 (Tracking and Archery)
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 2
  • NPCS:
    • 13 Sailors (10 level 0, 1 level 1, 1 level 2, 1 level 3, all human soldiers)
    • Myron, level 0 human merchant
    • Irion, level 0 halfling musician
    • Elba, level 0 human herbalist

Though the sailors and Myron initially resist leaving their course (Irion is interested in history and Elba is a closet worshiper of Craith), promises of treasure sway them to stay with the party. They head North, in their standard formation with Algaeir in the lead and Benquil taking up the rear. Around noon, the ground collapses from under Algaeir.
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Play Report: Dreams and Battle (Stormguard Session 3)

Our intrepid adventurers have been shipwrecked in the orc controlled Stormguard wilderness for two days now. They have just leveled up. The party is:

  • Hilbrent Firebrand: Human Magic-user, Level 2 (Fire Spellbook)
  • Talia Stromborne: Human Cleric of Vardor, Level 2 (Healing Spellbook)
  • Benquil Barrison Del’Armgo: Half-Drow Thief, Level 2
  • Algaeir Ashbow: Human Druid, Level 2 (Tracking and Archery)
  • Lamila Umdril: Half-Orc, Half-Elf Fighter, Level 2

As they sleep, our party dreams. Continue reading

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