Biweekly Item-Windsling Oil

Made from the oil of airborne seeds and malicious whispers, this oil can be applied to a sling, granting it an extra smooth and completely silent swing. It gains a +1 to hit and damage, as well as an additional 1/3 increase in the range of the sling.

Most alchemists with the tools for sound-essence harvesting can make this concoction with an effort, though the required type of whisper can be dangerous to collect. Malicious people generally don’t like eavesdroppers with complex equipment witnessing their most intimate threats. This ingredient makes it an uncommon concoction to have in stock, though many alchemists can source the whispers from dedicated harvesters or larger alchemist shops if needed.


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Raglan’s Journal 03


Having cleverly eluded the patrols on this side of the mountains, we continued Northwest along the feet of the mountains for a couple days. It is a barren and quiet land and nothing befell us until on the third day we came upon a small stone building upon the planes. The masonry of it was extremely high quality and the stone not locally sourced. Continue reading

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Purging the Hill

On Monday, June 23rd, Year 4, though the Kobolds have calmed greatly since the death of their leader, a couple of adventures set out to investigate an attack on Wraecliff’s castle (whose goal seemed to be retrieving bodies from the mass grave), and then scout their hill garrison. With the garrison about 10 hours away and the days long, they take 3 days of food. The adventures are:

  • Randall (HuS): Level 2 Human Druid
    • Oliver: Fox Animal Companion
  • Osiris (CoB): Level 3 Elf Magic-user

At Wraecliff’s Castle, they interrogate Wraecliff, a laborer, a guard, and a tree and become fairly sure that the group of lizardfolk that attacked to access the grave took with them the body of the winged lizardfolk Verdis killed in the battle.

Continue reading

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Biweekly Monster-Rainbow Gel


This morning I asked my daughters for help creating a monster to post today. They thought it should be rainbow colored and cube shaped. Well, that was all the inspiration I needed. I present the Rainbow Gel, a Gelatinous Cube* that instead of acid damage has effects from the Prismatic Spray* spell.

Created by a mad mage who wanted something a little more flashy to process his sewage and guard that approach, these magical cubes keep things much cleaner than the standard model.

Continue reading

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ToM Session 11: Aboard the Soggy Boot

After Lamila’s display of magic, Hilbrent warns her not to spend the night in Calrendink, as the magic ban enforcers will be expecting her there. Instead, they pass around the city and continue into the night, putting a few miles between themselves and the danger. The party is:

  • Doane Six (ByW): Level 3 Nekolyn Monk
  • Lamila (BiW): Level 3 Half-Orc, Half-Elf Fighter
    • Benquil: Level 2 Spider Monkey Animal Companion
  • Lucifer “Lucy” Underfoot (RiH): Level 3 Halfling Bard
    • Gelda Roughsole: Level 2 Halfling Thief Follower
    • Eymen Hunyadi: Level 1 Drow Padfoot Follower
    • Rav Lugulu: Level 1 Goblin Chemist Follower
    • Hilderek Ferlwinkle: Level 1 Gnome Tinker Follower

They continue several days, staying at inns each night, until they arrive at Silver Shore, where they go about trying to find the team with the diving suits. Lucy heads up the search, going to get them rooms at the first inn he sees, the Stolen Hat. Asking around, he learns that the gnomish diplomats to the merfolk, using diving suits, are housed at the Captain’s Cat. Continue reading

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Investigating Dorcas

On June 16th, Year 4, all of Citadel is awakened by cries of “fire” as the people rush to the temple to extinguish a blaze breaking out there. The Citadel House adventurers help to put out the fire, also healing those who are injured in their zeal.

  • Osiris (CoB): Level 3 Elf Magic-user
  • Randall (HuS): Level 2 Human Druid
    • Oliver: Fox Companion
  • Reginald (MiM): Level 1 Elf Magic-user
  • Bart (TrS): Level 1 Halfling Musician

In the aftermath of the fire, guard captain Michael rejects offers from Randall and Osiris to help investigate, so they of course eavesdrop on his orders to the militia members helping with the investigation, learning that they are questioning the first people on the scene to learn who was in the area. They are also seeking the help of Jared, the alchemist recently come to the Vale from Enoch, to identify the cause of the fire. Continue reading

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Biweekly Item-The Stormspark


The goddess Laithe of storms and the wild sea was once worshiped the few sea going humans of the Glass Gulf and some of the gnomish raiders and pirates that ventured there. Not long after the formation of the Kingdom of Vardor, with the diminishment of gnomish pirates and a human god for the coastal tribes to turn to, she was forgotten by those who lived above the water. Her island temple eventually cracked and her power began to diminish. Continue reading

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High School Demons

For my recent birthday, my wife gave me the most wonderful surprise: she prepared and a ran a magnificent little one-shot for me and our siblings. There is so much to say about this experience, I am going to do my best to organize it in an effective way. Continue reading

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Raglan’s Journal 02

We have reunited with our elf friend, Juniper. We nearly missed her in our haste to come to her aide, but by a stroke of luck I was able to spot her while we were off track. She had collapsed in an effort to keep up with her drakonid companion, which had been compelled to leave our camp by a sinister force. With one friend returned to us, we rested a little before beginning the hunt again. Continue reading

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The Meek Go to War

On June 9th, Year 4, battle is brewing in the Vale. In the days following the Vale folk’s intrusion on their hill fort, the kobolds have become more active, beginning to harass Jacob Pharoe and his guild where they watch over the settlers preparing the site of a new village. It is in these dire circumstances, with most of the Citadel House adventurers deployed to defend the walls of Citadel and Confluence, respond to threats to Timberford and Carie, and watch the bridge North of Kite, that a pair of halflings from opposing corners of an alley in Enoch arrive in the Vale:

  • Verdis (HuS): Level 8 Human Fighter
    • Phineas: Pet Rock
  • Harold (MiM): Level 1 Halfling Thief
  • Bart (TrS): Level 1 Halfling Musician

They are conveyed to the Citadel House tavern, now a war room, where Verdis is looking over a map of the Vale, coordinating the Citadel House efforts with the militia forces of the Vale. While Verdis is greeting them, word comes to the House that the quarry above Citadel has been attacked. Without thinking, Verdis orders the two halflings to follow him as he rushes toward the quarry. Continue reading

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