Category Archives: Uncategorized

An Unfirm Foundation

On Monday, August 26th, after a quiet period following the mission to the Satyrs, a couple of the Citadel House adventurers decide to answer Nicholas Wraecliff’s call for adventurers to investigate the rooms discovered in the excavation for his castle’s … Continue reading

Posted in Play Report, Uncategorized | Tagged , , , , , , , , | Leave a comment

Progress Updates-Maps Maps Maps

I’ve been putting off posting because there was going to be a lot to do and I wasn’t sure how to handle it without doing a video. Now I have enough to justify a video, but I don’t have the … Continue reading

Posted in Uncategorized | Leave a comment

Progress Update-Player Context Map and More Avatars

I let myself get a little carried away with the new mapping system for the Master overview map and it’s going to take a more work than expected, but in the meantime, I got the player context map working:Maybe 10 … Continue reading

Posted in Uncategorized | Leave a comment

Progress Updates-New Avatars

Well, I’ve written a lot of psuedocode for the new map style for the Master page. I’ll be writing some of it in real code this evening and during the week. In the mean time, I’ve drawn several new avatars. … Continue reading

Posted in Uncategorized | Tagged , , , , , , , , , | Leave a comment

Progress Update-Underpinnings

My computer’s back, and I’ve made a lot of progress on the map maker. All of the underlying structure is now in place to save map files, and then loading map files shouldn’t be a problem. Tonight I hope to … Continue reading

Posted in Uncategorized | 2 Comments

Ability Tuesday-Mental Duel

This is the first psionic ability in the rotation. As a major ability, Mental Duel is expected to have a direct impact on combat and play a principle role in a character’s build. Mental Duel allows a character or monster to … Continue reading

Posted in Uncategorized | Tagged , , , , , , , , , , , , , , | Leave a comment

Magic Shops Tables for Mhyrinport

With my new-to-table-top playtesters entering Mhyrinport last night with the express purpose of blowing their money on better equipment, I put together this series of tables to randomly generate magic/potion shops in the city. It’s quite extensive, and all of … Continue reading

Posted in Uncategorized | Leave a comment

Trethal History-The Dragon War

For the Invasive Species Blog Carnival this month, I thought I’d write up the origins of Dragons in Trethal. One of the great pivotal moments in the history of Trethal was the upheaval known across the world as the Dragon War. The … Continue reading

Posted in Uncategorized, World Building | Tagged , , , , , , , , , , , , , | Leave a comment

Dyson’s Dodecahedron Competition-Dungeon of Lost Coppers

My entry in the Dyson’s Dodecahedron map finishing contest:This proved to be a really fun exercise. It’s also piqued my interest in mapping these kinds of dungeons. It has a different feel than my usual work. My theory here is … Continue reading

Posted in Uncategorized | Tagged , , , , , , , , , | 1 Comment

Mind Weave Blog Anniversary

After a year of Mind Weave, we’ve come a long way and the blog has changed a lot: We phased out the Wednesday Word posts about the game terms and replaced it with much more exciting world building posts. We … Continue reading

Posted in Uncategorized | Tagged , , , , , , , , , , , | Leave a comment