Tag Archives: d&d

Play Report: To Catch a Devil (Session 15)

The players are marching South, hunting the devil Match summoned to punish the Osprytes of his homeland, but lost control of. The party is: Hilbrent Firebrand: Human Magic-user, Level 5 Don “Juan” Ashe, Human Soldier henchman, Level 3 Benquil Barrison Del’Armgo: … Continue reading

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Play Report: The Destroyed Village (Session 14)

Having completed their business in the goblin city of Ratrinken, the adventurers determine to depart in search of the devil Match came to Stormguard pursuing. He has heard a rumor of a destroyed town to the South. The party is: Hilbrent … Continue reading

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Play Report: Dreams and Battle (Stormguard Session 3)

Our intrepid adventurers have been shipwrecked in the orc controlled Stormguard wilderness for two days now. They have just leveled up. The party is: Hilbrent Firebrand: Human Magic-user, Level 2 (Fire Spellbook) Talia Stromborne: Human Cleric of Vardor, Level 2 (Healing … Continue reading

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Hilmrick Dilbershinds’s Spell Book

In introducing the Quick Start Guide to Mind Weave Magic I mentioned a game I am preparing to run where the players are going to have extensive spell books. Hilmrick is the leader of this Mhyrinport noble family, and he has … Continue reading

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Enchantment-Lesser Whisper Plate

Helbren adjusted the shoulder plate of his shining armor as he stepped into a side corridor. It would be a few minutes before he was missed and, walking briskly, he quickly made his way toward the gate room. He tensed … Continue reading

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Progress Update-Gear Shift

Well, I finished coding up all of the lateral transitions (nonsensical and otherwise) and have been debating how to demonstrate them. It can be hard to tell what a player is doing when you’re just watching, so a movie didn’t … Continue reading

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Monster Monday-Direbloom

“I hate jungle. It’s like a constant war against interminable forces of vines and plants.” Derek grumbled as he hacked through the underbrush with his machete. “What I wouldn’t give for a real fight right now. Something that swings back.” … Continue reading

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Ability Tuesday-Summon Elemental

In Mind Weave, summoning the elementals discussed yesterday requires a specific ability: Summon Elemental. While mages can create elemental analogues using simple magic or enchantments, for example the Firebird and Stone Panther, these spell created ‘elementals’ are much less permanent … Continue reading

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Saturday Spell-Darken the Sky

Albus could see his friend succumbing to the lycanthropy. The near full moon was too much for him on this cloudless night. He had to do something before Maris slipped. He began to cast a spell. When he finished, the moon … Continue reading

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Ability Tuesday-Eidetic Memory

Each level in this minor ability behaves like a point of intelligence with respect to the maximum number of spell components a character can know, as well as the number of languages the character can know. It indicates a character … Continue reading

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