Category Archives: Play Report

Haven: The Missing Dryads

On June 5th, Year 12, the group that signed a fey contract with the Great Rakshasa set out to follow up on leads they have found on the missing dryads he wanted to know about. They decide the best lead … Continue reading

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Haven: Crushing Roaches

On May 29th, Year 12, Lord Ragnvaldr of Shield Keep gathers a couple doughty adventurers to accompany him to the roach tower in satyr lands where Governor Verdis’ army visited but saw few roaches to clear out. They had been … Continue reading

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Haven: Return to the Ruins

On May 22nd, Year 12, the adventurers who ventured to Wetshore the week before resolve to return to the south to explore more of the ruined West South Kingdom settlements. They bring with them two more thieves: Stephen drawn by … Continue reading

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Haven: Coastal Ruins

On May 15th, Year 12, adventurers decide to try to track down some of the locations indicated on the map Rovert has made available to Citadel House. They want to focus on the coastal cities on the map, though Rovert … Continue reading

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Play Report: Keep on the Borderlands, Session 4 (Quasqueton Statue Heist)

Between sickness and flakiness, we ended up with only two players to continue Quasqueton with Rick Stump’s unfinished AD&D Clone (a step beyond Far Realms). After seeing a highly valuable statue in the compound during their last delve, two of … Continue reading

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Haven: Seeking the Soaring Stones

On May 8th, Year 12, Randall has accompanied Snass and his wolf back to Citadel where they meet Dohasan, who is there offering a significant bounty on Rovert’s behalf for Soaring Stones, which he explains can be found at the … Continue reading

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Haven: Schek Molva

On May 1st, Year 12, Rovert sets out to search for materials that have been eluding him, Molva Metal and Soaring Stones. He enlists the help of Conan’s Clouded Citadel (which he provided to him) for swift and safe transport … Continue reading

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Into the Mournlands

For our 10-year anniversary, my wife and I got away for a few days. We did some writing, played a lot of Age of Empires, and we kicked off a “D&D Duet” campaign set in Eberron. Her character: Mink (NiE): … Continue reading

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Haven: Mercenary Deserters in the West Hill March

On April 17th, Year 12, adventurers respond to reports of Union of Schek army deserters potentially making trouble in the former West Hill Match: Gorg (HuS): Level 6 Orc Thief Snass (TrS): Level 3 Kobold Monk Irsshdanish: Level 2 Wolf … Continue reading

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Rise of Lolith S9-Irvik the Mad

After fleeing elven society to try and contain the werewolf population among the minotaurs, the party has spent over a year teaching minotaurs how to track the phase of the moon with rise and set times. They have received pay … Continue reading

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