Category Archives: Play Report

Haven: Rescuing Dryads From Shadow Spires

After returning to his Grove with the dragon soul mirror Umvillada and learning from her that the dryads are at or near Rovert’s tower, Randall spends September 3rd and 4th testing his fey compass and finalizing Snass’s fire breath. He … Continue reading

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Rise of Lolith S13-Ransacking Lolith’s Dungeons

After clearing out the adherers that attacked in the catacombs of Lolith’s castle, the party searches the catacombs and finds a secret door: Evren (BiW): Level 7 Drow Psion Thief Labkost (ByW): Level 7 Gnome Magic-user Argent Smith (RiH): Level … Continue reading

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Haven: The Dragon At Flat Shore

On September 4th, Year 12, a couple of powerful adventurers decide to deal with a dragon that Gorg has been telling stories about seeing of the southern coast in a the ruins of a place the old lizardfolk South Kingdom … Continue reading

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Haven: Into Ker Vedno City

On August 28th, Year 12, with information obtained about the location of a powerful magic mirror composed of the soul of a dragon in Ker Vedno, the bulk of the oath-bound adventurers made their way for the old dwarvish capitol: … Continue reading

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Haven: Scrying and Anti-Scrying

On August 21st, Year 12, Randall has completed the scrying oil for which he obtained the ichor from Odsev. He and Snass set out from his grove in Midas, headed to the Green Wood to find a dryad who might … Continue reading

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One-Shot: Trouble at the Lighthouse

At work, I’m responsible for four computer engineering interns and it is becoming a bit of a tradition to play a session of D&D with them during the summer. Last year, we did a module custom made to fit the … Continue reading

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Fourth Year of Haven

On July 15th, Year 3 (2017) the first adventurers called to pass through the portal in the temple of Enoch to Haven arrived in Citadel. Matthias greeted them and put them to work solving problems throughout the Vale and beyond. … Continue reading

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Rise of Lolith S12-Rescue Mission at Lolith’s Castle

Now aware that Lolith is using Evren’s connection to her clone to punish her, the party decides to leave their self-imposed exile (they believe the danger of arrest to be low after so long) and return to Lolith’s castle to … Continue reading

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Haven: To Odsev and Back

On August 7th, Year 12, the group that signed a fey contract with the Great Rakshasa join up again to help Randall pursue some alchemical research he has been doing to try to discover the missing dryads. While he has … Continue reading

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Haven: Seeking Luath Draoidh’s Tomb

On July 24th, Year 12, some of the leaders of the Vale, seasoned adventurers all, set out to seek the tomb of Luath Draoidh. They are infuriated by the slaughter the Ar-a-mach carried out in the village of Druim Cridhe … Continue reading

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