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Monthly Archives: March 2018
Misadventure
On March 24th Year 4, three new adventurers pass through the portal to Citadel. At Citadel House they join some veterans of there house, as well as a new Satyr member of Citadel House: Agon (HuS): Level 2 Elf Magic-user … Continue reading
Posted in Play Report
Tagged chaos, consequences, d&d, dnd, Fantasy, Haven, magic, play report, rpg, satyrs, theft, travel
2 Comments
Biweekly Item-Arcandid Draught
Arcandid Draught is a flashy potion that most serious alchemists don’t bother themselves with and that no one produces in large quantities. It is sometimes produced and sold for the sake of warriors and adventurers who want to have a … Continue reading
Posted in Enchantment
Tagged 5e, breath weapon, d&d, dnd, dungeons and dragons, frost, homebrew, ice, item, magic, potion
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The South Meridian Continent, YV 235
Most of my previous campaign took place in the North Meridian Continent, though they did visit the South for a short time, sailing through Arem to Palta and then entering Arem by land. The map below is the map they … Continue reading
God of Knowledge
On March 17th, a party of adventurers answer the call restore the flow of the West Confluence that was blocked upstream during a recent storm. Without its flow, Kite is in danger of running out of fresh water. They are: … Continue reading
Biweekly Monster-Fog Toad
A little something my players encountered recently. They passed it peaceably and actually had a nice conversation. What will your players do? Fog Toad Small Beast, unaligned Armor Class: 11 Hit Points: 7 (2d6) Speed: 20 ft., swim 20 ft.
The Missing Elder
On Monday, March 10th, Year 4, a new arrival in the Vale joins the Citadel House adventurers on a cold day after a snowy night. Cripis is introduced to Verdis who is considering a trip to the Satyrs to investigate … Continue reading
Biweekly Item-Poten-wax
This pale golden wax, refined from the wax of a potenidea hive, tingles with power. Its power can be conferred to a weapon with regular waxing.
Posted in Enchantment
Tagged 5e, bug, d&d, dnd, dungeons and dragons, electricity, homebrew, item, lightning, magic, wax, weapon
1 Comment
Festival of the Migrant Released!
The Festival of the Migrant is now available for purchase on DriveThruRPG! It contains: 9 Unique Characters at the Festival 3 Festival-Related Quest Hooks 5 Festival Mini-Games (including a simple board game) 18 Wondrous Items 6 Mounted Feats Stat Blocks … Continue reading
Posted in Resources
Tagged 5e, caribou, d&d, dnd, dungeons and dragons, elves, feats, Festival, games, goose, rpg, spring, wondrous item
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The Vardor Locality, YV 235
The Northern Meridian continent is the birthplace of the gnomes, dwarves, kobolds, elves, and minotaurs, though human tribes migrated there early in the growth of civilizations. One of these tribes, the Arvada, produced Vardor, whose birth marks the year from … Continue reading
Biweekly Monster-Potenidea (and Swarm)
Swarm spell casters were fun, behold: Potenidea. Potenidea are mere pests on their own, though with recognizable magical properties. However, when they swarm, as they often do to protect their hives, they are able to conjure powerful lightning magics against … Continue reading
Posted in Monsters
Tagged 5e, bee, bug, d&d, Fantasy, insect, lightning, lightning bolt, magic, shocking grasp, spell casting, swarm
1 Comment