Tag Archives: dungeons and dragons

Play Report: Ambushed! (Stormguard Session 16)

We left the party sleeping soundly after a successful Devil hunt. The party is Hilbrent Firebrand: Human Magic-user, Level 6 Don “Juan” Ashe, Human Fighter henchman, Level 3 Benquil Barrison Del’Armgo: Half-Drow Thief, Level 6 Mickey Heron, Human Padfoot henchman, Level … Continue reading

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Play Report: To Catch a Devil (Session 15)

The players are marching South, hunting the devil Match summoned to punish the Osprytes of his homeland, but lost control of. The party is: Hilbrent Firebrand: Human Magic-user, Level 5 Don “Juan” Ashe, Human Soldier henchman, Level 3 Benquil Barrison Del’Armgo: … Continue reading

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Play Report: The Destroyed Village (Session 14)

Having completed their business in the goblin city of Ratrinken, the adventurers determine to depart in search of the devil Match came to Stormguard pursuing. He has heard a rumor of a destroyed town to the South. The party is: Hilbrent … Continue reading

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Play Report: Shipwrecked in Stormguard (Session 1)

Well, we’re four sessions into a play test of the Mind Weave rules around the table. With two players leaving the group and a player taking over one of their characters in the next session, I figure I ought to … Continue reading

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Hilmrick Dilbershinds’s Spell Book

In introducing the Quick Start Guide to Mind Weave Magic I mentioned a game I am preparing to run where the players are going to have extensive spell books. Hilmrick is the leader of this Mhyrinport noble family, and he has … Continue reading

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Monster Monday-Direbloom

“I hate jungle. It’s like a constant war against interminable forces of vines and plants.” Derek grumbled as he hacked through the underbrush with his machete. “What I wouldn’t give for a real fight right now. Something that swings back.” … Continue reading

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Divine Artifact-Sun Orb

The glowing sphere hovered toward Ryhek as the goddess spoke. “My child, you need never work in darkness. Let my light accompany you on your journey.” He reached toward it and it stopped, floating before him. It bobbed down after him … Continue reading

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The Deep Darkness-Hall of Doors

I left a few loose ends in my hurry to get the main body of the Deep Darkness finished. Today I’ll tie up those loose ends in four posts. Finally, here’s Q1. This region guards Quudala‘s token, needed to open the … Continue reading

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The Deep Darkness-The Coating Chamber

I left a few loose ends in my hurry to get the main body of the Deep Darkness finished. Today I’ll tie up those loose ends in four posts. Q2 and Q3 are connected. This area, located near the Altar … Continue reading

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The Deep Darkness-Ancient Chamber

I left a few loose ends in my hurry to get the main body of the Deep Darkness finished. Today I’ll tie up those loose ends in four posts. Here’s the loose end at Q4. Just some dead end natural caves … Continue reading

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