Tag Archives: dungeons and dragons

The Yuletide

In the Primordial Frontier campaign, we have two parties, a low level party that started at level 1 and a high level party that started at level 10. The level 10 party has its own ship, the Yuletide, with Saoirse … Continue reading

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Aesthetics of Play and Puzzles

I had the pleasure of guesting on the Dungeon Master’s Block podcast. We discussed puzzles and this post is the outline we started from. The podcast is more in depth with input from great people, you should listen to it: … Continue reading

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Scroll Puzzle Generator

Almost five years ago I programmed my first hands-on puzzle for my players. I still use it from time to time, and it’s still available for free download. Richard’s Confounding Wall was a cool format, but its images (the Mind … Continue reading

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Biweekly Item-Boisterous Plate

This unusual plate armor was fashioned with the voice of a giant given to it to speak. The item is loyal to he who wears it and uses its power to protect its wearer, his companions, and itself. It shouts … Continue reading

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Realism Vs. Fun

I’ve been thinking about writing about this for a long time, but didn’t because I didn’t have any particular thoughts, but at some point, I just have to write it. The reason that the conflict of realism and fun has … Continue reading

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Iserik Emvelli

Iserik Emvelli was once a training center and seminary for goblins aspiring to serve the giants they considered gods. It has not seen use since the fall of the giants and though some of its fixtures are in place, it … Continue reading

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Biweekly Item-Jet Pack

Found in an ancient and forgotten facility where the doors know you’re there and slide open on their own, perhaps behind one that had to be pried open by the barbarian. Or maybe its captured from a bounty hunter who … Continue reading

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Biweekly Item-Hand Cart

Made from the severed and animated hand of a giant, a hand cart follows its master or his designee unless otherwise instructed, usually carrying goods in its hollowed wrist. It’s armor class, hit points, speed, carrying capacity and immunities depend … Continue reading

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Biweekly Item-Capricious Cowl

On the one hand, these powerful cowls provide great boons in time of need, with various powers and a mind at the helm that knows when to use them. On the other hand, that mind is not particularly loyal or … Continue reading

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Biweekly Item-Stone of Gazelem

Stone of Gazelem Wondrous Item, legendary (requires attunement) As an action, you can hold the stone above your head to shed bright light to 60 feet and dim light to 120 feet for 1 minute. This light reveals hidden and … Continue reading

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