Category Archives: Resources

Negative Possibility Space at the Table

I’ve recently described being a Game Master (specifically those of us who built our own world and write or own campaigns) as similar to being a game designer, a game designer whose resources are extremely limited, whose content only gets … Continue reading

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Whispers of the Dead

Early readers of this blog will know that I favor undead as a monster type, largely due to their psychological versatility. I also like that—even more so than still corpses—their mere presence and nature can go a long way to … Continue reading

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Why Traps?

The purpose of this post is to finish working through my thoughts on what purpose traps have in tabletop RPGs. I started the process with a rambling video a couple weeks ago, and this week I mean to say some … Continue reading

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Who Would Just Leave This Stuff

Who Would Just Leave This Stuff: Adding Flavorful Loot to a Well-Furnished World is a resource for Game Masters of all sorts of fantasy table top roleplaying games to add colorful loot into every nook and cranny of their worlds. … Continue reading

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