I’ve started writing more refined material than you’ll find here on the blog and making it available on DriveThruRPG. Some of it costs money and some is pay what you want (and I really mean that, try some stuff out for free before thinking about buying anything).
The Rotating Labyrinth-Pay What You Want
Easily the most popular item on this blog, I’ve done some new art and spruced up the text of the instruction document for this complex dungeon. To help Game Masters to make their own model of the labyrinth, I’ve made a cleaned-up print out that can be used to make the model more easily that what was available before. To further facilitate building the model, I recorded a video of myself building the new one.
This document came about from two events. First, a player after defeating the lich Gregor the Plague assumed he would have stuff (not just treasure, mind you) in his desk and cabinets. I hadn’t prepared anything and the experience fell flat. Later in that campaign I filled the closets and cabinets of Margon’s Palace with all kinds of story-filled loot and the experience was much better. This resource provides 18 varieties of furniture each with a table and dozens of unique items to give your players a reward with a twist.
Cult of the Sleeping God-Pay What You Want
My most successful one-shot dungeon centers around the Sleeping God Cave and the cult that uses it as their base. In this document I flesh out the town of Belfry Hollow and the members of the cult that reside there to make it easier to run. My efforts focused on recalling what drivers, events, and interactions made the one-shot experiences with the cult successful and distilling those into a format that would make them repeatable for you.
A Blessing and a Curse-$0.99
My players and I have an understanding: you can have whatever you want, but I will make you regret it. Powerful items and resources are important to fulfilling the fantasy aesthetic so many players play table-top RPGs to experience, but if not handled correctly they can undermine the challenge aesthetic that is also fundamental to the game. This resource encapsulates my approach to making items that are puzzles to be solved whenever the players wish to draw on their power.
Whispers of the Dead-$1.99
This collection of storied undead collects some of the creatures I’ve used in my campaign to give the players a source of knowledge and narrative. From providing broad strokes to describe the calamity that has struck a locale to providing small details in the form of a mumbling undead in an unusual place. While most of these undead are capable of violence, they serve mostly a narrative function by their origin stories.
The plan is to release one, sometimes two, of these a month, so be sure to check back from time to time.