Tag Archives: combat

Play Report: Ambushed! (Stormguard Session 16)

We left the party sleeping soundly after a successful Devil hunt. The party is Hilbrent Firebrand: Human Magic-user, Level 6 Don “Juan” Ashe, Human Fighter henchman, Level 3 Benquil Barrison Del’Armgo: Half-Drow Thief, Level 6 Mickey Heron, Human Padfoot henchman, Level … Continue reading

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Play Report: Evidence (Stormguard Session 8)

Our players have found the goblins of which they were sent to seek evidence. They can hear the chattering of more goblins speaking their crude tongue further down. They decide to confront them immediately rather than carry back the news. … Continue reading

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Monster Monday-Drakogeist

“Oh, come on, man! What are you afraid of?” “What am I afraid of? You know the stories, Jake.” Mick’s sword shook in his hand. “Oh, come off it! They killed the dragon years ago, it’s perfectly safe.” Oh, is … Continue reading

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Encounter: Edem Highbeacon vs An Abaddon

It’s been a while since I did a battle here. The purpose of this battle is two fold. 1) It demonstrates and tests the rules for mounted combat. 2) It tests the balance of Abaddons, which are intended to have … Continue reading

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Ability Tuesday-Body Shield

Body Shield is an ability for the tanky character in the party who really wants to be a meat shield for other party members. As a defensive action, a character with Body Shield can leap between an ally and an … Continue reading

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Ability Tuesday-Shield Mastery

Shields are hands down the best defense against projectile attack in Mind Weave. Spell solutions exist, and dodging has a pretty good chance for unencumbered characters (at least if the projectiles are kind enough to come in one at a … Continue reading

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Progress Update-Rules Questions

In the course of play testing, we’ve come up with some interesting questions. A lot of these come from the Talik Capbane VS Glud Alumb fight, but they’ve come up in our games from time to time as well. Today’s … Continue reading

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Encounter: Talik Capbane vs Glud Alumb

I’ve been mentioning this battle for a while and it’s finally time to get down to it. Talik Capbane, a Goblin warrior behind Livecap lines, finally manages to get their leader, Glud Alumb, alone. With Talik more optimized and Glud … Continue reading

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Ability Tuesday-Kick

Talik didn’t need magic for a single Livecap, but she needed to take him down quickly or he’d call out to the others. She strode in close, parrying a blow, and then returned with a solid kick to the creature’s … Continue reading

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Ability Tuesday-Grab

The Grab ability is indicative of a character’s wrestling form for strength grapples. It helps most with strength grapples on an even footing, allowing the wrestler to perform take-downs more effectively. It does help somewhat with maintaining holds in a … Continue reading

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