Tag Archives: dnd

Haven: Dragons in the Snow

On January 18th, Rowan and Ragnvaldr, finding that for the third week in a row other adventurers are busy, are considering a return to Wraecliff’s castle to continue mapping his demesne when a satyr bursts into Citadel House raving about … Continue reading

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Primordial Frontier S22: Together

The Raven’s Roost adventurers, having deftly wended their way through a part of the world now buzzing with alien patrols after the battle between Devil’s Gate and the Mothership, arrive in Devil’s Gate. Rathdar (ByW): Level 7 Human Vampire Paladin … Continue reading

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Haven: Tame the Owlbear

On January 11th, Year 6, Rowan and Ragnvaldr return to Earl Wraecliff’s castle to continue their exploration of his Demesne. This week they move further West, planning to explore an area that includes the gnomish shack with the trapped fey … Continue reading

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Biweekly Item-XOR Bident of Death

XOR Bident of Death Weapon (trident), legendary (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic and unrealistically massive weapon. When you attack a creature, you may choose to simultaneously attack an adjacent … Continue reading

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Raglan’s Journal 33

Having secured the town of Duonia, the last of those attacked by pit fiends, we considered what our next move would be as a party. They contingent sent to garrison Duonia is not expected to arrive for another day, so … Continue reading

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Biweekly Monster-Brown Mound

The thing hurtling down the tunnel was definitely a shambling mound, but what was it doing underground? The lack of light had done a number on it and all of its foliage was browning. In this condition, perhaps fire would … Continue reading

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Primordial Frontier S21: Suicide Mission

With Devil’s Gate in flames and on the run, the crew of Yuletide have volunteered to try to slow down the massive ship bearing down on it. After a brief discussion over whether or not they can find a better … Continue reading

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Raglan’s Journal 32

In the morning we headed down into the city. With our familiars spotting overhead, we determined that the devil was in the Northeast, but when we started to move to confront it, we saw that the House Grey soldiers were … Continue reading

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Biweekly Item-All-Seeing Blinder Helm

All-seeing Blinder Helm Wondrous Item, rare (requires attunement) The wearer of this helmet is blinded with regards to normal sight but gains darkvision 120 feet, blindsight 60 feet, truesight 30 feet, and ethereal sight 60 feet. Cursed. This helmet cannot … Continue reading

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Haven: Werewolf Hunters

On December 14th, Year 5, Citadel House receives word that Jethro, a Confluence hunter, returned wounded from the woods after being attacked by a large animal on the 12th. On the 13th in the morning, though, it was found that … Continue reading

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