Tag Archives: dnd

Haven: Gerald’s Darkness

On June 27th, Year 6, some less experienced adventurers find that Randall has posted a number of things to investigate in the area surrounding his grove that the birds have told him about. He is most concerned about the shadow … Continue reading

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Biweekly Item-Servant’s Urn

Servant’s Urn Wondrous item, uncommon (requires attunement) These glossy, black urns range in size, but are usually just large enough for a small humanoid to squeeze inside, larger ones are made for medium or even large creatures, and some smaller … Continue reading

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Primordial Frontier S29: To the Bridge

Having cleared flight control and animated a dozen of the enemies there, the party knows the alarm has been sounded and start looking for a way up. Amhran loads her numerous undead into her cloak temporarily (she wouldn’t want to … Continue reading

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Haven: On the Wandering Steppe

On June 20th, Year 6, Monday, around noon, the great flying island that adventurers have longed to visit in the past, passes directly over the Vale coming from the west. Rocks and pebbles fall from it, falling thousands of feet … Continue reading

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Haven: Missing Boat

On June 13th, Year 6, Monday (regular readers will recall we play Saturday, but call it Monday so the PCs are adventuring on the Sabbath less often), Randall and his awakened ogre (not 5e) arrive in Citadel to help Gerald … Continue reading

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Biweekly Item-Ship in a Bottle

Ship in a Bottle Potion, varies These potions come in various sizes that determine how large a boat they can create, but in all cases they can be used to create one large boat or several small boats. When the … Continue reading

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The Book of Jex-Chapter 2

Now, after we had spent a night in Nightstone, we went forth to the caves where the people of Nightstone were supposed to be hiding. Human, goblin, and worg tracks led us to a cave where we ambushed and slew … Continue reading

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Primordial Frontier S28: To Flight Control

Pulled up into the mothership, the party now sees technicians approaching to inspect their ships. At first it looks like they will each take one ship, but the two subordinates seem to insist on getting a look at the party’s … Continue reading

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Biweekly Item-Boots of Surf and Spray

Boots of Surf and Spray Wondrous item, rare (requires attunement) While you where these boots, you can stand on and walk across water as if it were solid ground. While moving on water, your movement speed is increased by 10 … Continue reading

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Haven Peripheral Activity Report 05/2020

The Haven real-time campaign hasn’t had a peripheral report in over a year! An awful lot has happened in the year since. While the two year report might have caught some of it up, there are some broad strokes that … Continue reading

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