Tag Archives: dnd

Experimental Facility Tuv

The Haven players recently cleaned out all the secrets I had in mind for Experimental Facility Tuv, so I can share it now! The Citadel House Adventurers first entered this dungeon on November 11th, Year 3. This visit was brought … Continue reading

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Raglan’s Journal 17

As Anduin, Juniper, and I joined the battle, we quickly cut down enemies, saving unicorns and others and it seemed we were about to capture the field in total triumph when suddenly a beam erupted from the tent, awakening one … Continue reading

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Biweekly Monster-Furnisher

You were warned not to sit in any of the chairs or put a coat on any of the racks, but you you didn’t comprehend how many of those you would have to eschew. The shack was only small and … Continue reading

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Haven: The Upper Underdark

On February 16th, Year 5, the Citadel House Adventurers became worried about Rovert, who had been asking around about the elven facility in the blight the Nekolyns were asking about. Not having seen him all week, some worry for his … Continue reading

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Is Failure an Option?

I’ve been thinking a lot about how to set conditions for failure in a tabletop RPG. On the one hand, tabletop RPGs lend themselves well to total and final failure in a quest because, while we strive to achieve our … Continue reading

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Primordial Frontier S2: Into the Lowlands

At the mayor’s request, the party prepares to descend into the magically perilous lands below their plateau where the ship crashed. Bilbil’s host father, the sky dock’s chief technician, provides him with pitons and rope to help the other two … Continue reading

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Biweekly Item-Pearl of the Deep

A massive blue pearl set in an elegant silver pendant, the pearl of the deep is an item of legend captured from far below the waves, stolen by intrepid adventurers from the hall of a storm giant at the bottom … Continue reading

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Haven: Investigating Tuv

On February 9th, Year 5, after being asked back by the Nekolyns surrounding the blight, a pair of adventurers who had never been there before set out to explore the bunker further. One is a recent, seasoned member of Citadel … Continue reading

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Social Pacing

Tabletop Roleplaying Games are largely social games. While focus on other core gameplay aesthetics (Narrative, Fantasy, Challenge, Discovery) vary from table to table, Fellowship is almost always a big part of why we gather round the table each week to … Continue reading

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Raglan’s Journal 16

Note: We are now probably two thirds of the way through this massive battle, so the following makes some (now more confident) assumptions about the outcome: 1) Raglan survives to write a journal entry (his health pool potential has proven … Continue reading

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