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Monthly Archives: August 2020
Primordial Frontier S32: Jail Break
After freeing Tiernan from mind control, Bilbil attempts to use one of the alien devices to navigate the city. Without a signal in the tunnels, and failing to navigate the map accurately, they wander a bit before getting to the … Continue reading
Posted in Play Report
Tagged aliens, campaign, city, mind control, mothership, Primordial Frontier, prison, rescue, smart phone, subway, technology
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Biweekly Item-Lightning Master’s Gauntlets
Lightning Master’s Gauntlets Wondrous item, very rare (requires attunement) While wearing these gauntlets, your unarmed strikes deal an additional 2d6 lightning damage. You are immune to lightning damage. The gauntlets have 10 charges. While wearing them, you can expend 1 … Continue reading
Posted in Enchantment
Tagged 5e, call lightning, d&d, dnd, dungeons and dragons, Garim, gauntlets, homebrew, lightning, magic, magic item, rpg, unarmed strike, wondrous item
2 Comments
The Book of Jex-Chapter 5
And behold, we did awake to find that Torm had borne us on the legs of a giant to the very cave we sought, bringing us in safe from a storm that raged outside. And lo, Torm did bless us … Continue reading
Haven: Infiltrating Wraecliff’s Castle
On August 15th, Year 6, Gorg returns to the Vale with a delivery for Skomno from Gilded Falls. Something about the exotic goods on the floor of Skromno’s Wonders and Amazements reminds Gorg of a suspicion he has that Wraecliff … Continue reading
Posted in Play Report
Tagged blackmail, castle, d&d, Fantasy, fey, Haven, infiltration, orc, play report, quickling, rpg, sneaking, stealth, thief
2 Comments
Primordial Frontier S31: Presence Known
The moment Rathdar learned thathis grandfather had persuaded the Yuletide to go after a big alien ship incoming, he knew Tiernan was going to get into trouble. The party immediately set about preparing the captured mothership for an assault on … Continue reading
Posted in Play Report
Tagged aliens, campaign, city, mind control, mothership, Primordial Frontier, ramming, subway, technology
1 Comment
Biweekly Monster-Obscurapus
Inhabitants of the Dark Sea. Among the lesser predators of the underdark water reservoirs, the obscurapus uses its ability to leave the water and its debilitating cloud of smoke or ink to survive and to hunt a wider variety of … Continue reading
Haven: Vale Lake Dive
On August 8th, Year 6, Randall grows suspicious of the Garim na Aguluk Sacra activity in the Vale Lake. He takes Yulden and the treant he has been upgrading and heads to Aithreachas to ask Gerald to join him in … Continue reading
Posted in Play Report
Tagged d&d, dive, druid, Fantasy, fish, goblin, Haven, lake, ogre, play report, rpg, submarine, water breathing
2 Comments
Biweekly Item-Phoenix-Bound Helm
Phoenix-Bound Helm: Brightly colored and highly embellished great helmet clearly looks as if it should have some magic. When the helmet is donned, it transforms the wearer into a phoenix. There wearer must make a saving throw vs. wand. On a … Continue reading
Posted in Enchantment
Tagged 1e, ad&d, cursed, d&d, dnd, dungeons and dragons, great helm, homebrew, madness, magic, magic item, phoenix, rpg
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Haven: Mapping the Hunting Grounds
On August 1st, Year 6, a handful of novice adventurers decide to finish the mapping of Wreacliff’s demesne. All that remains is the area South of Moaning Hill and east of the Vale, which is frequented by hunters from Citadel. … Continue reading
Posted in Play Report
Tagged cultists, d&d, dnd, encounter table, exploration, Fantasy, Haven, mapping, memory loss, noble, play report, random encounters, rpg, scouting
2 Comments
Biweekly Monster-Starry Beasts
I enjoyed playing around with the Half-Dragon Template a few weeks ago. It reminded me of the Starry Beast Template I put in Sentient Skies as part of the tangential threats to the alien invasion central to the module. There … Continue reading
Posted in Monsters
Tagged 5e, constellation, CR7, d&d, dragon, Fantasy, games, giant ape, homebrew, monster, rpg, spelljammer, unique
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