Tag Archives: poison

Haven: The Singing Basin

On August 24th, Year 5, rumors of phantom singing up near Cria Basin prompt another visit to the place where Bart the Soon-to-be-Bard died. Randall, the one who was with him and retrieved his body, leads the way: Randall (HuS): … Continue reading

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Biweekly Monster-Havalii, Spider Queen

“When massive spiders started to appear in the Grey Wood North o’ Ashura, hunters went forth ter find their nest and eradicate┬áthe growing infestation. The town had relief, for a time, but then the hunters closed in on the nest. … Continue reading

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Biweekly Monster-Cap Zombie

Undeath Caps are far more deadly to consume that mere Death Caps, and they turn those unfortunate enough to eat them into into mindless zombies driven to extend the growth of the fungus and its infection.

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Throwing Down the Strong Place

On Monday, July 28th, Matthias enlists a pair of Citadel House Adventurers to convey Barnabas and a team of sappers to the Kobold Outpost and make it unusable as a stronghold in the future. They (and those characters already at … Continue reading

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Play Report-Things Heat Up

Having just completed a battle with those drow apparently coordinating the search for them within the temple, Benquil pushes away thoughts of backstabbing the withdrawing drow and returns to Leo’s stone wall to wait for it to drop. Meanwhile, Leo … Continue reading

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Ability Tuesday-Employ Poison

Levels in employ poison grant a character great understanding of poisons and their use. Each level enhances the character’s ability to recognize poisons by sight, taste, and smell. Additional levels also enhance the ability of the poisoner to select appropriate … Continue reading

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Saturday Spell-Neutralize Poison

“The poison is getting to him, give me a moment.”

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Xylank-Lord of Disease

Xylank-Lord of Disease (Deity) He is offensive and merciless. He favors the insidious and lazy, but especially the brutish. He opposes cleanliness and compassion. He is seen as repugnant even among evil gods and they tend to avoid association with … Continue reading

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Monster Monday-Giant Scorpion

Hit Points: 60-75 Spell Points: none Attack: 1d10 (claws x2) or 1d12 (sting) (dodged as a thrown weapon) Special Attack: 75% poison on sting, 1d4 damage for a number of rounds equal to damage. Strength: 20(claw grab) Dexterity: 18(claws) 20(sting) … Continue reading

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