Tag Archives: games

Play Report-Into House Jagdiellon

We left Benquil with his veil of invisibility pierced by glaring lights, a cage around him, and a dozen crossbows trained on him. He calls out to the drow crossbowmen that they have one chance to lay down arms. They … Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , | 1 Comment

Play Report-Invisible Doors

The party had discovered hidden access to the left side of the adamantite spider head at the face of the temple. After some attempts on Leo’s part to bore through to the right side with magic, and then subsequently hide … Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , , , | 1 Comment

Play Report-Again, with Conviction

We left the underdark expedition in the middle of a chaotic battle in the Temple of the Bones. Lamila was trapped against the wall with her ring on and the lava had been stopped. With the front line broken and … Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , | 1 Comment

Play Report-Things Heat Up

Having just completed a battle with those drow apparently coordinating the search for them within the temple, Benquil pushes away thoughts of backstabbing the withdrawing drow and returns to Leo’s stone wall to wait for it to drop. Meanwhile, Leo … Continue reading

Posted in Play Report | Tagged , , , , , , , , , , , , | 1 Comment

Play Report-Bones, Blood, and Fire

Having learned that the Drow houses are also searching the Bones in the temple, Benquil prepares a spell that he believes will locate all bones within the temple and teleport them to him in sets, starting with the oldest female … Continue reading

Posted in Play Report | Tagged , , , , , , , , | Leave a comment

Play Report-Aftermath

With Benquil exhausted from wounds and magical healing, the party looks for a place to eat and rest a while. They follow their footprints in the ash back to the giant door at the bottom of the temple. Once there, … Continue reading

Posted in Play Report | Tagged , , , , , , , , , | Leave a comment

Why Traps?

The purpose of this post is to finish working through my thoughts on what purpose traps have in tabletop RPGs. I started the process with a rambling video a couple weeks ago, and this week I mean to say some … Continue reading

Posted in Design, Puzzles, Resources | Tagged , , , , , , | 1 Comment

Character Thursday-Darren Freemont (Human Assassin)

Here’s a pretty basic assassin, I need him for tomorrow’s post on stealthy kills. Backstory and Levels 1-7: Darren grew up on the streets. With no means of feeding himself, and having seen the dangers of begging in his city, … Continue reading

Posted in Characters | Tagged , , , , , , , , , , , , | Leave a comment

Character Thursday-Generic Scout Progression

This is our third generic NPC build progression, and I’m still trying to get the hang of it. I’m going to try an approach completely different from my generic knight and gnome policeman builds. I’m going to use my population … Continue reading

Posted in Characters | Tagged , , , , , , , , , , , , , , | Leave a comment

Character Thursday-Edam Highbeacon (Human Paladin)

Here’s an NPC built for mounted combat. I’m going to use him for demonstrations of the mounted combat rules in the near future. Backstory and┬áLevels 1-16: Edam was born to a farming family in the North of Erkemna, between the … Continue reading

Posted in Characters | Tagged , , , , , , , , , , , , | Leave a comment