Tag Archives: dwarf

Vojvoda Od Miru Palace

The Vojvoda od Miru (Duke of Peace) was responsible for maintaining relations between the Dwarves and the gnomes. They has a special relationship with the gnomes, and so little security was needed to the Vojvoda’s palace.

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Lost Monastery-Alvin Letter 1

Young Avery, Your father made you proud yesterday. I’ve joined up with an ecclectic bunch of adventurers, a dwarf, an elf, and even a dragonborne maiden! Naturally I felt some trepidation at joining such a company, but i have since … Continue reading

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Haven: That Wonderful Dwarf

On May 11th, Year 5, still without all the pieces in place to go deal with the dragon near Dargos’ domain where Rovert is training, a band of newer adventurers decide to take another look at the ancient windmill to … Continue reading

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Hall of Mirrors

The Hall of Mirrors is a remnant of the dwarven kingdom that centuries ago dotted the mountains to the East. This squat edifice of stark black stone was originally built to hold Zevza’s most dangerous criminals where they could be … Continue reading

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Character Thursday-Garen Stonegrip (Dwarf Berserker PC)

Here’s a PC from the Crystal Hold. He ends up traveling with Mik Puyroo and his companions, same party. He’s not optimized, mostly because he switched to berserker, but he’s still a very dangerous grappler and pretty good with the axe. … Continue reading

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Divine Artifact-Machinist’s Ring

Bofran smirked as the walls closed in on them. Such a trap might intimidate some, but to a priest of Korgaran, it was far too slow a contraption to fear. He touched his crested ring to one of the walls … Continue reading

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Character Thursday-Enrick Loghsmyth (Dwarf Brawler)

After making the Wield Object/Person post on Tuesday, I couldn’t help but remember a character I’d designed that tried to use pure Object Wielding to be as effective in combat as Hand Fighting and other similar abilities at high levels. … Continue reading

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Wednesday Words-Infrared Ultraviolet and Echolocation

Most creatures have human-visible light spectrum vision, but some have other forms of sight, often in addition to the visible light spectrum.  The three exotic forms of vision are given below: Infrared-Also known as “heat vision,” Infrared allows creatures to … Continue reading

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Monster Monday-Root Walker

Health Points: 6*level Spell Points: None Attack: 1d4+2 Special Attack: Normal attack poisons 1d4 damage per minute for 8 minutes 50% of blows. Dexterity: 10 Strength: 10 Speed: 20 Armor: 2 2 0 Special: Heals at a rate a 1 … Continue reading

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Character Thursday-Margra Vonderbronzkelch (Dwarf Paladin)

Margra Vonderbronzkelch-Dwarf Paladin Strength: 20, Constitution: 18, Dexterity: 14, Wisdom: 13, Intelligence: 9, Charisma: 16 Backstory: Margra was born to Enrick Vonderbronzkelch, High Priest of Deepnenich Bronzebeard and Head of the Order of the Bronze Chalice. As his first born, … Continue reading

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