Category Archives: Enchantment

Biweekly Item-XOR Bident of Death

XOR Bident of Death Weapon (trident), legendary (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic and unrealistically massive weapon. When you attack a creature, you may choose to simultaneously attack an adjacent … Continue reading

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Biweekly Item-All-Seeing Blinder Helm

All-seeing Blinder Helm Wondrous Item, rare (requires attunement) The wearer of this helmet is blinded with regards to normal sight but gains darkvision 120 feet, blindsight 60 feet, truesight 30 feet, and ethereal sight 60 feet. Cursed. This helmet cannot … Continue reading

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Biweekly Item-Arcane Enzymes

Arcane Enzyme Potion, uncommon When you drink this potion, for 1 hour all of your spells do 1d6 additional damage to the target, whether or not the spell is intended to do damage. The DM chooses the type of damage … Continue reading

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Biweekly Item-Keepsafe Key

Keepsafe Key Wondrous Item, common This key can lock any mundane lock that normally takes a key but cannot unlock any lock. The lock behaves as if locked with its proper key and is not enhanced in any way. This … Continue reading

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Biweekly Item-Warbane Blade

Warbane Blade Weapon (any sword), common You gain a -1 penalty to attack and damage rolls made with this sword. When the warbane blade is drawn, all creatures within 60 feet must succeed on a DC 20 Wisdom saving throw … Continue reading

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Biweekly Item-Blood Drinker

Blood Drinker Weapon (Greatsword), legendary (requires attunement) You gain a +2 bonus to attack and damage rolls made with this sword. The sword gains additional powers for 14 days after being bathed in the blood of certain magical creatures.

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Biweekly Item-Tax Bag

When King Ulgrif found it impossible to tax adventurers nearly enough to cover the damage they do, he resorted to a sinister magic. Soon his agents were carefully pushing some slightly different bags of holding onto the market. Tax BagĀ  … Continue reading

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Biweekly Item-Pauldron Toad

Wondrous Item, rare (requires attunement, one attunement up to three toads) The pauldron toad takes residence somewhere on your organic armor (hide, wood). It feeds off your magic aura for life. After you cast a spell until the end of … Continue reading

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Biweekly Item-Deathward Shield

Armor (shield), very rare While holding this shield, you automatically succeed on saving throws against necromancy spells and other effects caused by necrotic damage (such as a Specter’s Life Drain). You also have resistance to necrotic damage. As a bonus … Continue reading

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Biweekly Item-Prismatic Stone

Wondrous Item, common These marble-sized stones come a variety of colors that determine their effect when a target is hit with one. While they sometimes come in a complete set of the rainbow, they can also be rolled on a … Continue reading

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