Tag Archives: stealth

Primordial Frontier S10: The Guarded Town

Rathdar, Amhran, and Bilbil follow the Iron Lines to the town they are surprised to find straddling the abandoned rail road. They find that the line have been moved and seemingly added to to create a ring of iron around … Continue reading

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Biweekly Monster-Cosmic Dragon

It came like a field of stars falling from the night sky and while all stared in wonder, the world became a chaos of buffeting bedrolls, crashing rock, and swirling embers. It must not have been too hungry, it only … Continue reading

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Biweekly Item-Wall Knob

This seemingly mundane brass door knob can be inserted into any wall and turned to the right to create a 3′ wide door through the wall that swings inward cleanly and easily, as long as it is not otherwise obstructed, … Continue reading

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Into the Snake Pit

On July 21st, Year 4, the first unwilling arrival in the Vale passes through the portal in the Temple of Enoch to Citadel. Calling himself only “Q,” he is taken to the Citadel House where Lonir removes his handcuffs and … Continue reading

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Purging the Hill

On Monday, June 23rd, Year 4, though the Kobolds have calmed greatly since the death of their leader, a couple of adventures set out to investigate an attack on Wraecliff’s castle (whose goal seemed to be retrieving bodies from the … Continue reading

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Enchantment-Lesser Whisper Plate

Helbren adjusted the shoulder plate of his shining armor as he stepped into a side corridor. It would be a few minutes before he was missed and, walking briskly, he quickly made his way toward the gate room. He tensed … Continue reading

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Saturday Spell-Betray the Hidden

“Do you really have to cast that spell into every dark corner?” “What do you care, Ryan? It’s not giving us away, and I have more power to spare than flesh, unlike you. It only takes a second.” “And you … Continue reading

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Saturday Spell-Blanket of Silence

“Shut that dragon up,” Herrick ordered as the brass dragon beneath the net again called out. It was loud, maybe loud enough to deafen those staking down the net. Dylan began casting an appropriate spell. Things were about to get … Continue reading

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Mind Weave Class-Assassin

For a list of other classes visit the Mind Weave class system description. Assassin Tier: Second Origins: Brawler, Fighter, Thief Advancement: Dragon Slayer Races: Humans, Orcs, Lizardfolk, Kobolds, Drow, Nekolyns Minimum Attributes: Strength: 15 Constitution: 15 Dexterity: 25 Wisdom: 7 Intelligence: … Continue reading

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Magic Video Series 7: Stealth Healing Spell Construction

With all the technical videos out of the way, let’s look at a specific spell. Today’s spell is a healing spell from the Stealth school of magic, which has it’s own complications.

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