Tag Archives: magic

Biweekly Item-Rabbit’s Luck

“It has been said,” the old crone coughed, “that as you hold a rabbit by the foot and lower it into acid, its luck will flee into the arrested foot and provide fortune to the bearer. But then again, how … Continue reading

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Monster-Brick Snake

Quill glanced around the corner, seeing nothing in the dim twilight pouring through the temple’s windows. Breathing carefully, he crept forward along the right wall of the temple where the pillars and their shadows veiled his position pressed against the … Continue reading

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Gregor’s Last Redoubt

The ancient structure squatted over the deep crag in the earth known as the Scar, still in remarkably good repair for being abandoned the 200 years since the Plague War. It seemed some other forced had moved in, as undead … Continue reading

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Campaign Review: Stormguard Sessions 17-?

It’s been nearly a year since my last post and my last report on the Stormguard Campaign (though that name is going to have to change since they left Stormguard the first chance they got, seeking Benquil’s long-lost father). The party is … Continue reading

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Play Report: The Destroyed Village (Session 14)

Having completed their business in the goblin city of Ratrinken, the adventurers determine to depart in search of the devil Match came to Stormguard pursuing. He has heard a rumor of a destroyed town to the South. The party is: Hilbrent … Continue reading

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Play Report: Into the Caves (Stormguard Sessions 10-12)

Having finally captured Warqua and turned him over to the elves (who occupied the manor at dawn), the remaining party members have resolved to go deeper into the mountain pursuing more of the purple crystals. Hilbrent Firebrand: Human Magic-user, Level … Continue reading

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Play Report: Mopping Up (Stormguard Session 9)

When we last left the party, they had sent a Pishacha to defeat Warqua and were preparing to interrogate their prisoner. The party is: Hilbrent Firebrand: Human Magic-user, Level 4 (Fire Spellbook) Don “Juan” Ashe, Human sailor (soldier) henchman, Level 2 … Continue reading

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Play Report: Evidence (Stormguard Session 8)

Our players have found the goblins of which they were sent to seek evidence. They can hear the chattering of more goblins speaking their crude tongue further down. They decide to confront them immediately rather than carry back the news. … Continue reading

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Play Report: Jail Break (Stormguard Session 7)

We left our players in the midst of battle, with spells appearing in their ranks and enemies mustering at the end of the hallway. They’ve managed to rejoin the girls and are now looking to fight their way to the … Continue reading

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Play Report: The Vardor Summer Home (Stormguard Session 6)

Our adventurers have escaped the swamp. On the morrow, they journey with the elven rangers to the Vardor fortress, labeled a summer home for their ambassadors to the elves. The party is: Hilbrent Firebrand: Human Magic-user, Level 3 (Fire Spellbook) Don … Continue reading

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