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Tag Archives: gnomes
Haven: On the Road
On October 26th, Year 5, Rovert travels alone to search along the Great Road for anything of interest. Rovert (TrS): Level 12 Human Necromancer Drej, Level 5 Psuedodragon Familiar Zengiff, Talking Rock Skeletal Elf Eater, Level 5 Skeleton While camping … Continue reading
Posted in Play Report
Tagged d&d, dnd, Fantasy, gnomes, goblins, great road, Haven, ogres, orcs, play report, random encounter, rpg, solo
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Haven: Ar-a-mach Jail Break
On October 19th, Year 5, a low level party finally gets around to going out in search of remaining spiders from the spider queen’s brood. They have heard that Jacob Pharoe’s men have dealt with most of them near Confluence … Continue reading
Posted in Play Report
Tagged d&d, digger, dnd, explosions, Fantasy, gnomes, Haven, low level, play report, prison, rpg, thunderstorm
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Haven: Ar-a-mach Spies
On September 14th, while Stephen is studying the map and the board in the Citadel House common room, wondering what he can get up to for a new week, he spots a gnome watching him through the window. The gnome … Continue reading
Posted in Play Report
Tagged alchemy, ar-a-mach, artifact, d&d, dnd, domestic, dungeon, Fantasy, gnomes, Haven, investigation, map, play report, rpg, spy
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Haven: Geam’s Seal
On September 7th, still not content with the damage they’ve done to the Ar-a-mach, Rovert intends to strike another blow by seeking the seal key their notes indicate they are closest to finding. With Randall having disappeared and Conan shut … Continue reading
Haven: Under Silver Hall
On August 31st, moving urgently before the Ar-a-mach can be alerted to the loss of the Cria Basin outpost, Citadel House Adventurers set out toward Stalla Airgid, the gnomish capitol, to act on intelligence that the keys to the seals … Continue reading
Posted in Play Report
Tagged alchemy, ar-a-mach, d&d, destruction, dnd, dungeon, Fantasy, gnomes, Haven, infiltration, palace, play report, rpg, runes, theft, trap
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Haven: The Singing Basin
On August 24th, Year 5, rumors of phantom singing up near Cria Basin prompt another visit to the place where Bart the Soon-to-be-Bard died. Randall, the one who was with him and retrieved his body, leads the way: Randall (HuS): … Continue reading
Posted in Play Report
Tagged alchemy, ar-a-mach, Cria Basin, d&d, dnd, Fantasy, gnomes, Haven, memories, play report, poison, prisoner, rpg
1 Comment
Haven: Pumpkin Munchers
On Monday, April 13th, with no one disposed to go join Rovert in gnomish lands, Dohasan goes to join him. Meanwhile, a few of the greener adventurers look for trouble local to the Vale. Q (TrS): Level 3 Human Thief … Continue reading
Cuirm-Cogaidh Sithich’s Seal
On Monday, December 15th, having received intelligence from Dargos indicating that the Ar-A-Mach are active in Troighean Uaine (probably seeking a key to one of the seals on the tomb of Luath Draoidh na Roinn), the Citadel House adventurers (including … Continue reading
The Archivist Menagerie
On Monday, December 1st, the Citadel House adventurers decide to answer a several-weeks-old request from the Archivist (Tasglann) gnomish faction for help with troubles in their menagerie. Most of the adventurers are engaged hunting or helping to salvage some extra … Continue reading
Return to Cria Basin
On September 8th, Year 4, a magic-user named Rovert arrives through the portal in Citadel, joining two other adventurers at Citadel House. They are: Randall (HuS): Level 4 Human Druid Oliver, Level 4 Fox Animal Companion Osiris (CoB): Level 3 … Continue reading