Tag Archives: role playing

Behind the Screen: The “Ghost Walker” Ring

We’ve had an interesting handful of sessions the last couple weeks or so largely owing to some random rolls and the world building they forced me to do. MaC, one of the players, has convinced me that the whole affair … Continue reading

Posted in Design, Resources, World Building | Tagged , , , , , , , , , , , , | 3 Comments

Beyond Fun: Campaign Longevity

The same dungeon master I quoted in my prior article (RPGs and Psychological Needs) when he played in my campaign said he was really enjoying his character. Why? He had never played a character in a campaign that lasted more … Continue reading

Posted in Resources, Roleplaying | Tagged , , , , , , | Leave a comment

Biweekly Item-Chalk of Permanence (AD&D)

This chalk comes in a variety of colors, usually quite vibrant. They are usually found in sets of 2-8 pieces each of a different color. Once something is written with this chalk, it cannot be erased except by the same … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , , | Leave a comment

Biweekly Item-Dagger of Friendly Flight (AD&D)

This +1 dagger also has the ability to detect traps as a level 1 thief (20% chance) whenever the holder is about to trigger a trap. If it detects a trap, the dagger vibrates gently. Additionally, when thrown in malice … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , | Leave a comment

Biweekly Item-Dowsing Spear (AD&D)

This +1 spear can cast locate water as a 12th level cleric (range of 36″, resolution of 3″, duration of 12 turns or 2 hours) once per day, usable again at dawn. Experience Point Value: 500 G.P. Sale Value: 3,500 … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , , | Leave a comment

Biweekly Item-Re-piton (AD&D)

These pitons, or spikes, generally come in sets of at least three (5% 2 spikes, 65% 3 spikes, 25% 4 spikes, 5% 5 spikes). A symbol engraved on each indicates that they are part of a set and a number … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , , | Leave a comment

Biweekly Item-Sword of Leaping (AD&D)

The wielder of this +1 sword can once per day jump as if using the jump spell as a 1st level magic-user (a single jump 30 feet forward or 10 feet backward or up). The ability to jump is restored … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , | Leave a comment

Biweekly Item-Spear of Heart Freezing (AD&D)

Various spears of this kind have risen to fame with names like “The Icicle” or “Ice Blood.” A spear of heart freezing is cold to the touch and grants +1 to hit and to damage. On a roll to hit … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , | Leave a comment

Biweekly Item-Molva Dagger (AD&D)

This +1 dagger also damages the target’s psyche. Each successful attack reduces the targets wisdom and intelligence each by 1 point if they fail a save against poison. This effect is cumulative and remains until a heal, restoration, or wish … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , | Leave a comment

Biweekly Item-Club of Crushing (AD&D)

This +1 club is made of chipped stone and of very ancient origin. It can be wielded 1-handed for normal club stats, or two handed to bump damage die up to 1d8/1d4. Furthermore, on a successful attack, the club has … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , , , | 2 Comments