Tag Archives: war

Haven: Defense of Mavenbush

On August 17th, Year 5, having heard reports of Schek Viilka attacks on Satyr villages in the West of Satyr lands, some of the most powerful adventurers in Citadel House set out to defend the Satyrs: Verdis (HuS): Level 11 … Continue reading

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Biweekly Monster-Soot Lord

The Soot Lord was one of the great lords of the fey when they warred against mortality and sought to take over the world. When it was captured and imprisoned by the gnomes, it was a great blow to the fey … Continue reading

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Raglan’s Journal 19

Bringing the wagons through the teleportation circle proved to be a very profitable tactic. Though a several guards were killed in the surprise of enemy forces arriving this way, we were able to revive most of them, and the caravan … Continue reading

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Raglan’s Journal 18

As we joined the war effort in the South, we determined that the most important thing was to find out why they were building a road through the desert. At the same time, we couldn’t in good conscious allow the … Continue reading

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Tyranny of Mundanity: Retrospective

The Tyranny of Mundanity campaign has recently finished, and it did not go as planned, so I thought it would be interesting to look back on how it played out. This is also the first time I’ve run a campaign … Continue reading

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ToM Session 24: The Last Assault

With Harvendep secured and the populated territories of the underdark restored to Vardor control, Hilbrent has the party rejoin Ilgrind and accompany him on his airship to hunt any Starry Ones breaking through to the surface. There are still parts … Continue reading

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ToM Session 23: Rescue of Harvendep

Having rebuffed the Starry Beings’ attack on the drow city of Umderlain, Hilbrent’s champions pass through Hilbrent’s portal to the besieged dwarven hold, Harvendep. They arrive to find the dwarves about to collapse the access to the portal room, as … Continue reading

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ToM Session 22: Defending Umderlain

With war breaking out in the underdark they recently escaped, Hilbrent enchants equipment for the party. Doane’s pistols he empowers with greatly improved accuracy. Lucy’s backpack he gives an aura of accuracy improvement. Lamila’s trident, Laithe’s Wrath, Hilbrent usurps, raising … Continue reading

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ToM Session 21: The Spirit of Magic

Having eluded, and angered, the stone ones in the Myta chamber, the party flees, hearing the sounds of pursuit behind them. Believing that these tunnels will lead them to the heart of magic, they seek out lower passages and eventually … Continue reading

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Raglan’s Journal 10

Amongst the formation of rocks we encountered Gordon and another mage floating in the sea. We were able to pull them out and stabilize them, but we soon heard movement in the rocks, apparently attracted by my light. We ambushed … Continue reading

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