Tag Archives: game design

Durlag’s Tower Level 2-CPNR

Before you watch the video below, you should take a look at the Extra Credits series introducing the CPNR method of dungeon design by applying it to level 1 of the tower. I don’t do anything to explain the purpose … Continue reading

Posted in Design, World Building | Tagged , , , , , , | Leave a comment

Why Traps?

The purpose of this post is to finish working through my thoughts on what purpose traps have in tabletop RPGs. I started the process with a rambling video a couple weeks ago, and this week I mean to say some … Continue reading

Posted in Design, Puzzles, Resources | Tagged , , , , , , | 1 Comment

Progress Update-Area of Effect and Psionics

Well, I haven’t been doing these because there hasn’t really been any progress, but this week I did some real math examination that I think is worth mentioning.

Posted in Design, Progress | Tagged , , , , , , , , , , , | Leave a comment

Ability Tuesday-Magical Dominion

Richard, one of my playtesters and the one who understands the mechanics best, in a lot of ways better than me, is a sucker for the SP binding abilities: Create Facsimile, Sensory Extension, Transient Enchant, Extend Encharge, and Animate Dead. He’s … Continue reading

Posted in Abilities | Tagged , , , , , , , , , , , , , , | Leave a comment

Magic Video Series 10: Detect Metal

Alright, recording from some trees on the back side of Y Mountain, a spell for finding an ironclad ally, or foe, by detecting metal. At the time, I thought I might be on the wrong path, I was also very tired.

Posted in Design, Spells | Tagged , , , , , , , , , , , , , | Leave a comment

Magic Video Series 9: Just 200 Feet More

Alright, recording from some field up on the back side of Y Mountain, a spell for getting a group to buck up and make the last little effort, after the fatigue curing spells are no longer having an effect.

Posted in Design, Spells | Tagged , , , , , , , , , , , , , | Leave a comment

Magic Video Series 8: A Stumbling Block to Evil

Here’s a second spell construction video. A mage with no life magic needs a way to help against some skeletons. He turns to an AoE clumsiness spell effecting only evil.

Posted in Design, Spells | Tagged , , , , , , , , , , , , , | 2 Comments

Magic Video Series 7: Stealth Healing Spell Construction

With all the technical videos out of the way, let’s look at a specific spell. Today’s spell is a healing spell from the Stealth school of magic, which has it’s own complications.

Posted in Design, Spells | Tagged , , , , , , , , , , , , , , | Leave a comment

Magic Video Series 6: The Seven Schools of Magic

Here’s the fourth video in a series aimed at reducing the insane mess that is the Magic System Page to a more accessible format. This video discusses the schools of magic involved in learning and casting spells:

Posted in Design, Spells | Tagged , , , , , , , , , , , | Leave a comment

Magic Video Series 5: The Verbal Component

Here’s the fourth video in a series aimed at reducing the insane mess that is the Magic System Page to a more accessible format. This video looks at the verbal component of Mind Weave casting:

Posted in Design, Spells | Tagged , , , , , , , , , , , , , | Leave a comment