Tag Archives: roleplaying

Biweekly Item-Bag of Machines (AD&D)

Like a bag of tricks, a bag of machines looks like any other bag and is apparently empty. Upon reaching inside, a small figure of a simple machine is felt and can be pulled out. When placed on the ground … Continue reading

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Biweekly Item-Planar Hook (AD&D)

This intricately carved and heat blackened bone fish hook is an artifact of extreme power in the hands of even the most novice of fishermen. When a fish would be caught using the hook, the user is pulled into the … Continue reading

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Biweekly Item-Acolyte Bell (AD&D)

These intricate silver bells are usually used by those administering the rituals of the Church and are precious artifacts therein. However, they may be found where they have been lost or even be bestowed upon one trusted by the Church … Continue reading

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Hero Kids: Reign of the Dragon

We finally got around to playing the rest of the last Hero Kids module I have: Reign of the Dragon. They took an Ice Shaman: Owlette (S) and the Fire Starter: Bri from Fire in Rivenshore (C). We played the … Continue reading

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Lazy… And

Like many people, when I heard the concept of “yes, and” that improv was bringing to the RPG community, I saw the value. I could remember lots of enjoyable experiences from when I or another GM took a player idea … Continue reading

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The Player’s Responsibility to Continuity

I’ve seen a worrying trend of players being physics-denying pinballs who behave completely at random and without regard to any discernable motivations, goals, or memory of prior events. I’m not here to say that players should happily allow themselves to … Continue reading

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Successful Adventures-A Case for Player Prep

Regular readers of the blog will be aware that I’ve been diving into first edition lately. On PHB page 107 I found a novel section I swear I browsed as a child (I’ve never been good at reading in a … Continue reading

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Hero Kids: Tomb of the Lost King

SnowSurvive (S) and Pufter (C) once again had an adventure (apparently I didn’t see fit to report Fire in Rivenshore, Glade of the Unicorn, Escape from Ghost Pirates, or Curse of the Shadow Walkers, all good modules though). They awoke … Continue reading

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Hero Kids: Mines of Martek

SnowSurvive (S) and Pufter (C), a snow man and snow owl character we made for the Yuletide adventurer, delved into the Mines of Martek to save some lost miners. In their first encounter with bats, they were determined to use … Continue reading

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Hero Kids: Odin, Wizards, and Unicorns

After trying out Planet Mercenary, D&D 5e, and Pokemon 5e, S and C were pretty determined that they really wanted to go back to Hero Kids. With their made up characters, SnowSurvive the magical snowman and Pufter the rope wielding … Continue reading

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