Tag Archives: monsters

Abilit:y Tuesday-Climb

The climb ability enhances the character’s ability to climb. While characters can by default climb things like ladders, portcullises, and moderately sloped rock faces, levels in climb improve the character’s ability to climb so he can climb faster, climb more … Continue reading

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Ability Tuesday-Disguise

Disguise has one of two functions: to disguise the target’s own identity or to make the target look like a specific different person. It takes several minutes to make a disguise, but a voice can be disguised instantaneously. At low … Continue reading

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World Building Wednesday-Trickster’s Wood

South of Mount Durn and Dalifan, and West of the Elf Woods of Hemifa, there lives a Trickster (who we’ll discuss tomorrow). Reports vary greatly about his appearance and behavior and the only unifying theory on him is that he … Continue reading

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World Building Wednesday-Colhuddle Barrow

Corhuddle Barrow was dug as a tomb for the leaders of the Cole tribe and their houses. Expanded from an abandoned salt mine North of their current mines, the dry, cold tunnels keep the bodies well preserved for generations. Usually, … Continue reading

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Dragons in Mind Weave

I’ve officially decided how I want to want to handle dragons in Mind Weave. That means I’m starting a post series to introduce the Mind Weave dragons the same way I introduced the Mind Weave undead. Right now I’m looking … Continue reading

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Demons and Devils in Mind Weave

Demons and Devils are two different types of evils that can be summoned using Summon Demon/Devil and the Arcane Circle in Mind Weave. Here I attempt to outline how these creatures are related to the parts of the arcane circle … Continue reading

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World Building Wednesday-The Menace Woods

Southeast of the Hungry Mounts and North of the Deep Run and the Dead Bay in the Midgeland, there is a wood the settlers of Reach call the Menace Wood in their records. Though they were occupied with the Empire … Continue reading

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World Building Wednesday-Undead Strike Force

Lately our world building posts have been mostly focused on the Midgeland.  I don’t have a really good idea for deviating from that, but all of the remaining regions in the Midgeland seem to be reserved for later.  Rather than … Continue reading

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World Building Wednesday-The Hungry Mounts

The Hungry Mounts are the Northern mountain range in the Midgeland. They are so called because little that cross the Hungry Hills ever returns.  Stories of the hungry creatures that came down out of the mounts recovered from the Ruins … Continue reading

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Why the Undead?

So far in this blog there have been basically three types of Monsters posted: Humanoids, Giant Animals, and The Undead.  With the undead finally running dry it’s time to move on to some new categories, but first, an overarching discussion … Continue reading

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