Tag Archives: armor

Biweekly Item-Turtle and Dove

This pair of incredibly large shields are made of a metal hard as steel but light like aluminum, allowing a person with a strength of 16 or higher to use one of them one-handed or a person with a strength … Continue reading

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Biweekly Item-Starving Plate

Starving plate is built on the principles of my A Blessing and a Curse document, but is balanced to be useful to some, but detrimental to most. Starving Plate Armor (plate), very rare Devour Metal. Any non-magical weapon made of … Continue reading

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Biweekly Item-Nature Blessed Armor

A set of Nekolyn armor that allows the wearer to become a tree once per day for up six hours. As a tree, the wearer can see the direction he was facing at the time of transformation, can hear as … Continue reading

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Divine Artifact-Assault Armor

Hrug gritted his teeth as he charged the enemy ranks, alone. He knew well what was coming, but it was his place as the High Priest of Grethgan to lead the charge thus. His armor was red, filigree reflecting the … Continue reading

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Saturday Spell-Magic Armor

In the continued spirit of battle mages, here we have exactly the type of spell Zane Hiland or one of his students would be researching.  Not unlike the Anti-Magic Aura spell, this spell protects against magical damage, but rather than … Continue reading

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Wednesday Words-Armor Value and Weapon Weight

Armor Value-Typical armor has three armor values: blunt, puncture, and cut, each defending against that specific type of damage.  The damage reduction percentage is derived from armor value using the equation Damage Reduction = 100*(AV/(12+AV))% where AV is the armor … Continue reading

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Saturday Spell-Stone Skin

As an encharge, this spell aims exactly for the 16 DoP limit on encharges.  With 12 DoP of earth, 4 DoP of order, and power level “on”, it has 140 armor to distribute over 4-24 charges and the 3 armor … Continue reading

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