Tag Archives: zombie

Play Report: KotB/Barrier March, Sessions 85 and 86 (A Night in the Alleyways)

With Leonard having finished his arcane training in Larkbridge since their last delve, the party is ready to return to the buried village on April 10th: They bring with them quality swords and shields to offer as gifts for Stelk … Continue reading

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Play Report: KotB/Barrier March, Sessions 83 and 84 (Spiders and a Second Entrance)

Immediately after selling the loot from their last haul in Larkbridge on March 30th, the party turns around on the 31st and heads back to Warded Cross to delve again: At Warded Cross, they inform the villagers that it is … Continue reading

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Play Report: KotB/Barrier March, Session 82 (Rats in the Hood)

On March 28th, having sold some goods extracted from the buried village south of Warded Cross, the party turns around to go right back there and look for more treasure while the kobolds are still happy with them: Their trip … Continue reading

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Play Report: KotB/Barrier March, Session 81 (The Yellow Pygmies)

On April 7th, meeting Gillican at the manor after returning the cured feral children to their homes, the Dragan Hall party decides to go to Hightower and clear out the yellow pygmies that seem to be enslaving hunters at a … Continue reading

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Play Report: KotB/Barrier March, Session 79 (Buried Cabins)

On March 25th, after a week spent training with the funds from their last adventure and many of them being present in Larkbridge when Crown Prince Percival announced that he was forming a principality in the east, including both Barrier … Continue reading

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Corrupted Thew (AD&D Monster)

Also known as a Thane of Xylak (the Consuming Disease), a corrupted thew is very much like a lich, but a dwarven cleric/fighter corrupted by disease in such a way that only a dwarf of considerable constitution could reliably survive … Continue reading

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Demi-Hag (AD&D Monster)

Created when a man impregnates a woman during the time period of being ridden to death by a night hag. The pregnancy is short, labor coming after just 4 months. The mother often hides the child when she sees it’s … Continue reading

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Biweekly Monster-Phantasm (AD&D)

PhantasmFREQUENCY: Very RareNO. APPEARING: 1-4ARMOR CLASS: 8MOVE: 9″HIT DICE: 2% IN LAIR: 90%TREASURE TYPE: S, TNO. OF ATTACKS: 1DAMAGE/ATTACK: 1-8SPECIAL ATTACKS: Phantasmal forceSPECIAL DEFENSES: NilMAGIC RESISTANCE: See belowINTELLIGENCE: Semi-ALIGNMENT: Chaotic NeutralSIZE: MPSIONIC ABILITY: NilAttack/Defense Modes: Nil Phantasms resemble zombies in most ways except for in … Continue reading

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Biweekly Monster-Coagulant and Blood Golemettes (AD&D)

CoagulantFREQUENCY: Very RareNO. APPEARING: 1-4ARMOR CLASS: 8 MOVE: 6″HIT DICE: 2% IN LAIR: NilTREASURE TYPE: NilNO. OF ATTACKS: 1DAMAGE/ATTACK: 1-8SPECIAL ATTACKS: NilSPECIAL DEFENSES: Blood GolemsMAGIC RESISTANCE: See belowINTELLIGENCE: Non-ALIGNMENT: NeutralSIZE: MPSIONIC ABILITY: NilAttack/Defense Modes: Nil Coagulants are walking corpses with skin a deep, mottled … Continue reading

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Hero Kids: Tomb of the Lost King

SnowSurvive (S) and Pufter (C) once again had an adventure (apparently I didn’t see fit to report Fire in Rivenshore, Glade of the Unicorn, Escape from Ghost Pirates, or Curse of the Shadow Walkers, all good modules though). They awoke … Continue reading

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