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Tag Archives: ad&d
Play Report: KotB/Barrier March, Session 53 (Wolves and Dragons and Ogres, Oh My)
On August 13th, a party of adventurers sets out for Avenway, having heard that it was once at the crossroads of the road between Endsdell and Larkbridge and a road stretching north half a day to a settlement in the … Continue reading →
Posted in Play Report
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Tagged ad&d, adventurers, Barrier March, dragon, dungeon, dungeons and dragons, hexcrawl, Keep on the Border Lands, manor, NPCs, ogres, riddle, tangle, tracking
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2 Comments
Play Report: KotB/Barrier March, Session 52 (Surprise Ogres)
On August 3rd, a party of adventurers sets out for Round Lake amid a drizzle, looking for find a gnome named Elbinare the Diviner who is famously capable of determining the magical content remaining in items such as wands. They … Continue reading →
Posted in Play Report
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Tagged ad&d, adventurers, Barrier March, bugbears, dungeons and dragons, Elbinare the Diviner, hexcrawl, Keep on the Border Lands, manor, NPCs, ogres, Round Lake, tracking, Warded Cross
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1 Comment
Play Report: KotB/Barrier March, Session 51 (Sneaking Around the North)
On July 14th, a party suited for stealth sets out to get a closer look at the cracked cliff the bugbears watch over: They take the road to Heathenstone half a day north to where the bugbear crossing is marked … Continue reading →
Posted in Play Report
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Tagged ad&d, adventurers, Barrier March, bugbears, dungeons and dragons, hexcrawl, Keep on the Border Lands, manor, NPCs, ruins, scout, shield, stealth, tracking, travel
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1 Comment
Play Report: KotB/Barrier March, Session 50 (The Glistening Foothills)
On July 4th, the party that tracked the small bugbear camp east of the Evenflow sets out from their crossing to look for their main body in the west. Their starting point is half a day to the north of … Continue reading →
Posted in Play Report
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Tagged ad&d, adventurers, Barrier March, bugbears, dungeons and dragons, Keep on the Border Lands, mage, manor, NPCs, ruins, tracking, travel
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2 Comments
Play Report: KotB/Barrier March, Session 49 (The Bugbear Camp)
On June 23rd, a large party sets off from Larkbridge to Eastway looking for the bugbears whose scouts attacked Mel and Gil a week prior. With them they take a new companion, a poacher released by the Baron to help … Continue reading →
Posted in Play Report
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Tagged ad&d, Barrier March, bugbears, dungeons and dragons, Gurgi, hurg, Keep on the Border Lands, tracking, travel
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Leave a comment
Play Report: KotB/Barrier March, Session 48 (Tent Trees and Bugbears)
On June 12th, the Larkbridge party meets with Mensk of House Agen’Thell to talk about following up on some of the things in Rist’s notes. Rist, who founded Eastway before being killed, documented many strange things that Mensk describes to … Continue reading →
Posted in Play Report
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Tagged ad&d, Barrier March, bugbears, Busteriae, dungeons and dragons, elves, flets, Keep on the Border Lands, tent, tracking, travel
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2 Comments
Play Report: KotB/Barrier March, Session 47 (Walking About)
On May 28th, a portion the Larkbridge team decides to head up to Heathenstone to ask about some beings in bone armor with paralyzing beams said to be taking captives in the far north: Arriving in Heathenstone without incident, they … Continue reading →
Posted in Play Report
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Tagged ad&d, Barrier March, bugbears, Busteriae, dungeons and dragons, elves, flets, Fragmented One, Keep on the Border Lands, tracking, travel
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1 Comment
Play Report: KotB/Barrier March, Session 46 (Strange Happenings at the Flets)
On May 11th, a handful of adventurers decide to make another trip to Busteriae (which they call “the Flets”) to seek out more loot: They reach Eastway by evening, and their cave near the Flets around noon on the 12th … Continue reading →
Posted in Play Report
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Tagged ad&d, Barrier March, Busteriae, dungeon, dungeons and dragons, elves, flets, Fragmented One, illusion, Keep on the Border Lands, orcs
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Play Report: KotB/Barrier March, Session 45 (Ants, Pegasii, and Kobolds)
On April 25th, with Mel and Altlan having finished their training and Gillican having finished studying his new spells, the party makes its way in fair weather up to Heathenstone to descend into the lower levels of the tomb: Their … Continue reading →
Posted in Play Report
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Tagged ad&d, armor, Barrier March, burial mound, dungeon, dungeons and dragons, Fragmented One, ghouls, giant ants, Keep on the Border Lands, kobolds, loot, pegasus, wendigo
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1 Comment
Corrupted Thew (AD&D Monster)
Also known as a Thane of Xylak (the Consuming Disease), a corrupted thew is very much like a lich, but a dwarven cleric/fighter corrupted by disease in such a way that only a dwarf of considerable constitution could reliably survive … Continue reading →
