Tag Archives: tracking

Trouble with Kobolds

On June 2nd, Year 4, a Monday, adventurers from Citadel House set out for the old windmill tower in the South of the Vale to investigate the attack on Caramon and Osiris the Friday before. They are: Randall (HuS): Level … Continue reading

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God of Knowledge

On March 17th, a party of adventurers answer the call restore the flow of the West Confluence that was blocked upstream during a recent storm. Without its flow, Kite is in danger of running out of fresh water. They are: … Continue reading

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The Missing Elder

On Monday, March 10th, Year 4, a new arrival in the Vale joins the Citadel House adventurers on a cold day after a snowy night. Cripis is introduced to Verdis who is considering a trip to the Satyrs to investigate … Continue reading

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The Strength of the Hills

On Monday, December 2nd, a small party of adventurers join a pair of Vale diplomats accompanying a delegation of a dozen gnomes back to their capitol in the mountains. They are: Verdis the Prickly (HuS): Level 5 Human Fighter. Phineas: … Continue reading

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Teran Missing

On Monday, November 18th despite a morning thunderstome, an unusually large adventuring party responds to reports that Teran, the hero of Confluence and a high level ranger, has not returned from searching for presumably lost hunters North of the town. … Continue reading

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The Troll Bridge and the Will o’ Wisps

A little over 2 years ago a portal appeared in the temple at the city of Enoch. It was decided that Matthias of the Seventy would lead an expedition to colonize what lay on the other side of the portal. … Continue reading

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Ability Tuesday-See Sign

Arguably, the key to being a successful adventurer is noticing stuff others don’t notice. This can lead to finding the most precious treasures or avoiding gruesome death at the end of devious traps. The See Sign ability helps characters notice … Continue reading

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Character Thursday-Felin Mix (Goblin Rogue Survivalist)

Felin Mix is a PC built using 5d6b3, the highest stat roll with fully random values. ¬†He got some good rolls, and the goblin bonuses to his stats, he comes out pretty well optimized. He spends his first level as … Continue reading

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Ability Tuesday-Tracking

The tracking table was one of my favorite things to look at in the first edition AD&D Player’s Handbook my dad had (after the spells). ¬†Though I’ve never seen it used much in game, I always dreamed it would be … Continue reading

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Monster Monday-Tracker

Health Points: 8*level Spell Points: None Attack: By Weapon Special Attack: None Dexterity: 16 Strength: 12 Speed: 24 Armor: 1 3 6 Special: Tracking level/4, Agility level/5 Description: Trackers, animated rangers, retain some of the abilities they held in life, … Continue reading

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