Tag Archives: shield

Biweekly Item-Pin of Hearing Little People

These ear-shaped pins were commonly used be the Refi and the Nefil to more easily hear their worshipers and servants among the little people. Such a pin can perceive even quiet speech within 120 feet, far enough for a 60-foot-tall … Continue reading

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Biweekly Monster-Grisgy the Clever

Bandit Leader. Grisgy, a bugbear, has been leading goblins in the area to conduct raids on remote farms for months. He has drawn unwanted attention, however, since killing the last heirs of the declining Howell family. Though they have immediate … Continue reading

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Biweekly Item-Deathward Shield

Armor (shield), very rare While holding this shield, you automatically succeed on saving throws against necromancy spells and other effects caused by necrotic damage (such as a Specter’s Life Drain). You also have resistance to necrotic damage. As a bonus … Continue reading

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Biweekly Item-Mischief Shield

The Mischief Shield is a nuisance you will wish had never come into your life, even after it has saved it on various occasions. It’s just so annoying! The shield is a large, bronze shield with intricate embellishments around the … Continue reading

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Biweekly Item-Ehrvalen’s Maul

Ehrvalen, though a god of order and law, came to power in an era when the greatest tools in use on both sides of the war between order and chaos were machines both fine and large. To enable his followers … Continue reading

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Biweekly Item-Turtle and Dove

This pair of incredibly large shields are made of a metal hard as steel but light like aluminum, allowing a person with a strength of 16 or higher to use one of them one-handed or a person with a strength … Continue reading

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Ability Tuesday-Shield Mastery

Shields are hands down the best defense against projectile attack in Mind Weave. Spell solutions exist, and dodging has a pretty good chance for unencumbered characters (at least if the projectiles are kind enough to come in one at a … Continue reading

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Wednesday Words-Range Cover and Called Shots

Range-The range given for a ranged weapon is the maximum range to which a typical user can strike with that weapon.  The ideal range of usage for a ranged weapon is up to on third (1/3) the range value at … Continue reading

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Wednesday Words-Parry Block and Dodge

Parry-Parrying is the primary defensive action for many melee combatants.  A parry is made using a weapon against attacks, barehanded parries must be treated as disarm attempts which carries a severe penalty.  When a player decides to parry, the action … Continue reading

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