Tag Archives: enchant

AD&D Buying Magic Items

I was recently part of a discussion about whether PCs should be allowed to buy magic items over on discord. As you can imagine, most thought that players being able to buy magic items on the open market was bad … Continue reading

Posted in Progress | Tagged , , , , , , , , , | Leave a comment

Biweekly Item-Ring of the Angel Herald

These rings must be crafted by the one to whom it attunes after creation and much contain some kind of symbol linking it to the creator. Its power depends on the goodness and lawfulness of the creator, as well as … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , | Leave a comment

Enchantment-Lesser Fire Resist Robes

If you don’t know the Mind Weave enchanting rules, this resource will help you keep up: Enchanter’s Almanack. I gave a player these robes, but since it never came up, I haven’t yet had to calculate the fire protection. It just … Continue reading

Posted in Progress | Tagged , , , , , , | Leave a comment

Saturday Spell-Frostbite

Here’s a basic spell from Lyet Highfall’s arsenal for encharging his daggers for ice damage. To make it an encharge, we need an Order finger, since we have no words in Stealth Magic. To make the encharge have multiple charges instead … Continue reading

Posted in Spells | Tagged , , , , , , , , , , , , | Leave a comment

Ability Tuesday-Enchant (Lesser, Greater, Epic)

I’m surprised I haven’t yet broached this topic. I’ve talked about enchantment in general. I’ve talked about the Enchanter’s Almanack. I’ve even covered Transient Enchant, essentially an auxiliary to “True Enchants.” As the name implies, Petty Enchants are weak tea … Continue reading

Posted in Abilities | Tagged , , , , , , , , , , , , , , | Leave a comment

Ability Tuesday-Petty Enchant

The most common enchants in Mind Weave are those which merely enhance an object’s intended purpose. These are called Petty Enchants and they can be used to make swords sharper, bows springier, arrows swifter, armor harder, and lock picks nimbler, … Continue reading

Posted in Abilities | Tagged , , , , , , , , , , , , | Leave a comment

Progress Update-Item Management

Here it is at long last: the item management video.  I know I’ve been a real slacker, playing Legend of Grimrock instead of coding, but I finally sat myself down and did this and it is gorgeous.  I try to … Continue reading

Posted in Progress | Tagged , , , , , , , , , , , , , , | Leave a comment

Enchantment Rules-The Enchanter’s Almanack

Richard Hunt and I had some lengthy discussions this week working out the enchantment rules in the Enchanter’s Almanack, and we think we have them at a point where they work really well.  Mind you, if we find that they’re … Continue reading

Posted in Design, Rules | Tagged , , , , , , , , , , , , | Leave a comment

Progress Update-Life is Busy

This week was busier than expected as I tried to wipe out finals and cope with a flat tire.  I know I said this last week, but this time I really do have plenty of time this week to get … Continue reading

Posted in Progress | Tagged , , , , , , , , , | Leave a comment

Progress Update-Behind

I’m afraid I don’t have a lot of visible progress to report today.  I’m behind schedule in just about everything in my life right now with Tuesday being the last day of classes and so the due date for everything. … Continue reading

Posted in Design, Progress | Tagged , , , , , , , , , , , , | Leave a comment