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Meta
Monthly Archives: February 2022
Play Report: Keep on the Borderlands, Session 6 (Bandit Booty and Book Keeping)
The party went back and looted the bandit camp, surprisingly finding a number of extremely valuable gems that pushed Hary, Eden, and Rubin and Dullis to enough XP to reach the next level: Hary (JaH): Level 3 Halfling Scout Bunrum … Continue reading
Posted in Play Report
Tagged ad&d, ambush, B1, cleric, dungeon, dwarf, fighter, herald, Keep on the Border Lands, logistics, maintenance, Rick Stump, scout
1 Comment
Biweekly Monster-Clinger (AD&D)
ClingerFREQUENCY: Very RareNO. APPEARING: 1ARMOR CLASS: 8MOVE: 3″HIT DICE: 2-10% IN LAIR: 85%TREASURE TYPE: UNO. OF ATTACKS: 6 per targetDAMAGE/ATTACK: 1-2SPECIAL ATTACKS: HoldSPECIAL DEFENSES: NilMAGIC RESISTANCE: StandardINTELLIGENCE: Non-ALIGNMENT: NeutralSIZE: L (10-50′ Long)PSIONIC ABILITY: NilAttack/Defense Modes: Nil
Haven: Scouting the Lycanthrope Shrine
Since destroying the Shrine of Garim the Valefolk, led by Verdis, have heard that Garim, one of the Nefil living on the moon, worshipped by the orcs and goblins, and who formerly ruled the continent, has returned to the world … Continue reading
Posted in Play Report
Tagged d&d, dungeon, Garim, giant, moon fruit, play report, rpg, shrine, spy, stealth, thief, tracking
1 Comment
Haven: Following the Treasure Map Through the Mountains
After returning from the ruins near Ghost Keep with a treasure map on top of a significant haul of loot, the rapidly improving party decides to follow the map into completely known lands. Trevor (TrS): Level 3 Human Musician Silmore … Continue reading
Posted in Play Report
Tagged d&d, dungeon, fey, forest, ghost keep, giant rats, gnomes, lost, mountains, phase, play report, rpg, snow, travel, treasure map, wolves
2 Comments
Biweekly Monster-Carnivorous Tent (AD&D)
Carnivorous TentFREQUENCY: Very RareNO. APPEARING: 1 (2-12)ARMOR CLASS: 5MOVE: NilHIT DICE: 8-10% IN LAIR: NilTREASURE TYPE: NilNO. OF ATTACKS: 4+DAMAGE/ATTACK: See belowSPECIAL ATTACKS: See belowSPECIAL DEFENSES: NilMAGIC RESISTANCE: StandardINTELLIGENCE: Non-ALIGNMENT: NeutralSIZE: MPSIONIC ABILITY: NilAttack/Defense Modes: Nil
Haven: A Highly Animated Dungeon
After returning from a foray to the roach tower, the fledgling Citadel House Adventurers hear of a sink hole opening to a basement in a ruined structure near Ghost Keep where some satyrs were attacked in the dark. Trevor (TrS): … Continue reading
Posted in Play Report
Tagged animate object, d&d, dungeon, furniture, ghost keep, pitfall, play report, rpg, satyr, treasure map, undead, water weird
3 Comments
Brightharbor: Fire in the Sewers
My engineering team at work has played a couple of sessions in 5e with me for team building in the past, using stock characters I created. We’ve enjoyed it enough that we decided to have them actually make their characters … Continue reading
Posted in Play Report
Tagged Brightharbor, crocodile, dark elf, drow, fire, kobold, restaurant, sewers, tracking, wizard, wizard tower
1 Comment
Haven: Hunting Roaches
Despite having all but demolished the squat tower from which the roachlings emerge to terrorize satyr lands, once again the satyrs called for help with this recurring nuisance again. With the main threat considered handled by the last experienced adventurers … Continue reading
Posted in Play Report
Tagged Aguluk, d&d, dungeon, fire, goblins, Kagirt, night, orcs, play report, rpg, shrine, spring
3 Comments
