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Tag Archives: Rick Stump
Play Report: Keep on the Borderlands, Session 11 (Chiefs of Hobgoblins and Goblins)
On the 20th of May, having retreated from the hobgoblins with the promise of future negotiation, Wingus and Arden leave Elend to recover at the Keep and make their way to the nearby village of Heathenstone (like “heath,” not “heathen”) … Continue reading
Posted in Play Report
Tagged ad&d, B2, Caves of Chaos, chief, dungeon, goblin, hobgoblin, Keep on the Border Lands, morale, negotiation, Rick Stump, surrender
4 Comments
Play Report: Keep on the Borderlands, Session 10 (The New Crew)
On the 15th of May, while Hary and Bunrum recover from recent ordeals and Hary seeks training, new adventurers inspired by tales of their success in the area arrive: Elend Venture (JaH): Level 1/1 Half-Elf Nobleman/Scholar Sazed: Level 1 Human … Continue reading
Posted in Play Report
Tagged ad&d, B2, Caves of Chaos, deception, dungeon, goblin, hobgoblin, Keep on the Border Lands, morale, negotiation, Rick Stump, surrender
2 Comments
Play Report: Keep on the Borderlands, Session 9 (Extractions)
After disastrous losses on their last visit to Quasqueton, Bunrum and Hary quickly hire on a group of spearmen to help them go in an retrieve the bodies: Hary (JaH): Level 3 Halfling Scout Bunrum (ByW): Level 3 Dwarf Fighter … Continue reading
Posted in Play Report
Tagged ad&d, B1, dungeon, dwarf, fighter, henchmen, hirelings, Keep on the Border Lands, mapping, mercenaries, orcs, Quasqueton, Rick Stump, scout, spearmen
1 Comment
Play Report: Keep on the Borderlands, Session 8 (Boldly In and Desperately Out)
After slaying giant rats and running down blind alleys on the left side of Quasqueton a week before, Hary and Bunrum return to Quasqueton with the usual crew: Hary (JaH): Level 3 Halfling Scout Bunrum (ByW): Level 3 Dwarf Fighter … Continue reading
Posted in Play Report
Tagged ad&d, B1, cleric, death, dungeon, dwarf, fighter, ghoul, Keep on the Border Lands, lost, mapping, pitfall, Rick Stump, scout
2 Comments
Play Report: Keep on the Borderlands, Session 7 (Giant Rat Speed Bumps)
Still waiting for more adventurers to flock to their ranks after their successes. In the meantime, they pay another visit to Quasqueton, travelling light so as to be able to move quickly and get a feel for the place before … Continue reading
Posted in Play Report
Tagged ad&d, ambush, B1, cleric, dungeon, dwarf, fighter, fungus, giant rat, Keep on the Border Lands, mapping, mushroom, Rick Stump, ring of protection, scout
2 Comments
Play Report: Keep on the Borderlands, Session 6 (Bandit Booty and Book Keeping)
The party went back and looted the bandit camp, surprisingly finding a number of extremely valuable gems that pushed Hary, Eden, and Rubin and Dullis to enough XP to reach the next level: Hary (JaH): Level 3 Halfling Scout Bunrum … Continue reading
Posted in Play Report
Tagged ad&d, ambush, B1, cleric, dungeon, dwarf, fighter, herald, Keep on the Border Lands, logistics, maintenance, Rick Stump, scout
1 Comment