Tag Archives: giant

Haven: The Blight of Vale Lake

On September 5th, Year 6, Verdis and Rovert have rested for a week and are ready to return to the Vale Lake giant facility. This time, they use a smaller amount of water breathing and seeing potion and ride Rovert’s … Continue reading

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Biweekly Item-Pin of Hearing Little People

These ear-shaped pins were commonly used be the Refi and the Nefil to more easily hear their worshipers and servants among the little people. Such a pin can perceive even quiet speech within 120 feet, far enough for a 60-foot-tall … Continue reading

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Haven: The Vale Lake Facility

On August 22nd, Year 6, Verdis and Rovert prepare to investigate the fortress Randall has reported at the bottom of the Vale Lake, nearly a mile down. They make a stop at Jared’s Alchemy Shop and pick up generous quantities … Continue reading

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Haven: The Lame One

On July 18th, Year 6, Randall flies down to Citadel to seek Ragnvaldr’s support once again in examining reports of the birds concerning his demesne. Together they hike to the edge of the demesne and camp at the usual cart … Continue reading

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Biweekly Item-Boisterous Plate

This unusual plate armor was fashioned with the voice of a giant given to it to speak. The item is loyal to he who wears it and uses its power to protect its wearer, his companions, and itself. It shouts … Continue reading

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Biweekly Item-Hand Cart

Made from the severed and animated hand of a giant, a hand cart follows its master or his designee unless otherwise instructed, usually carrying goods in its hollowed wrist. It’s armor class, hit points, speed, carrying capacity and immunities depend … Continue reading

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Biweekly Monster-Half Giant

Upper Half Large undead, neutral evil Armor Class: 12 (natural armor) Hit Points: 57 (6d10+24) Speed: 20 ft. STR DEX CON INT WIS CHA 21 (+5) 6 (-2) 19 (+4) 3 (-4) 6 (-2) 4 (-3) Saving Throws: Wis +0 … Continue reading

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Biweekly Item-Blood Bloom

First, fill a small bottle with the mixture of one part chlaymid’s blood (the blood of a shaman is best) and five parts water (some say hot spring water is more compatible. Take great care to add the water first … Continue reading

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Among the Unified Schek

On September 15th, Year 4, the Citadel House Adventurers resolved to send a delegation to the orcs and goblins of the Union of Schek in answer to their invitation. They are: Verdis (HuS): Level 9 Human Fighter Phineas, Talking Rock … Continue reading

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Biweekly Item-Time-Pocket Watch

“Verin, look at this! It’s one of these intricate, little time pieces!” Pellus pressed a button on the little pocket watch and looked over at Verin, seeing him stock still. “Whoa, are you okay?” He walked over to him, concerned. … Continue reading

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