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Meta
Monthly Archives: November 2018
ToM Session 21: The Spirit of Magic
Having eluded, and angered, the stone ones in the Myta chamber, the party flees, hearing the sounds of pursuit behind them. Believing that these tunnels will lead them to the heart of magic, they seek out lower passages and eventually … Continue reading
Posted in Play Report
Tagged campaign, creation, d&d, dnd, magic, play report, rescue, rift, star beings, Tyranny of Mundanity, underground, universe, war, worlds
2 Comments
Biweekly Monster-Shadow Reaper
Shadow Reapers are malicious fey with great ambitions to grow their influence and control. They must operate very carefully within the fey, to avoid angering their betters there. However, they often creep out beyond the fey to find creatures whose … Continue reading
Biweekly Item-Generous Cornucopia
A bulky, woven, horn-shaped basket that when a coin is placed within once per day consumes the coin, replacing it with a feast of food fit to feed 2 people very well, 3 people as a modest meal, and 4 … Continue reading
Posted in Enchantment
Tagged 5e, d&d, dnd, dungeons and dragons, feast, food, homebrew, item, Thanksgiving
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Research Trip
On November 17th, while the Vale buzzed with planning and discussion to get them through the winter after the burning of some of the lesser silos, Rovert escaped to the ruined castle near Satyr lands, looking for a place to … Continue reading
Posted in Play Report
Tagged battle, castle, d&d, dnd, Fantasy, giant rats, Haven, path, play report, research, rpg, ruin
2 Comments
Sabotage in the Vale
On November 10th, with the blizzard having dampened adventuring enthusiasm, Rovert and Osiris decide to go take another look at the old windmill, Rovert believing that he has new experiences that will help him unravel the mystery more easily: Osiris … Continue reading
Posted in Play Report
Tagged battle, d&d, dnd, Fantasy, fire, Haven, kobold, path, play report, rpg, sabotage, tomb, woods
2 Comments
ToM Session 20: To the Crystal Fields
Having escaped the eerie hotel and spa, Sweetly Singular, the party finds a place to take a rest and with the help of meditation and sedatives, they get Lucy’s eager followers to sleep. They are then able to discuss what … Continue reading
Posted in Play Report
Tagged campaign, climb, crystal, d&d, distraction, dnd, golem, magic, name theft, play report, rescue, Tyranny of Mundanity, underground
2 Comments
Biweekly Monster-Ogre Skeleton
Ambitious necromancers want to raise everything they come in contact with, and an ogre does not make for an entirely unprofitable servant.
Into the Green Wood
On November 3rd, a Monday, several adventurers determined to make a proactive effort to explore the surrounding lands, inspired by the Black Hammer gnolls roving in the area. As they discuss a mission to explore the wild unknown to the … Continue reading
Posted in Play Report
Tagged battle, blizzard, d&d, dnd, dryad, Fantasy, fey, Green Wood, Haven, play report, rak, Raksasha, rpg, woods
2 Comments
