Having eluded, and angered, the stone ones in the Myta chamber, the party flees, hearing the sounds of pursuit behind them. Believing that these tunnels will lead them to the heart of magic, they seek out lower passages and eventually find their way into caves that are less worn, into which the stone ones fail to follow. They take a moment to recover their strength and continue on with Eymen in the lead.
- Doane Six (ByW): Level 8 Nekolyn Monk
- Lamila (BiW): Level 8 Half-Orc, Half-Elf Fighter
- Benquil: Level 2 Spider Monkey Animal Companion
- Lucifer “Lucy” Underfoot (RiH): Level 8 Halfling Bard
- Gelda Roughsole: Level 5 Halfling Thief Follower
- Eymen Hunyadi: Level 3 Drow Padfoot Follower
- Rav Lugulu: Level 3 Goblin Chemist Follower
- Hilderek Ferlwinkle: Level 3 Gnome Tinker Follower
- Ecrin Ravnae: Level 5 Drow Psion Cleric Follower
- Alfred (JaH): Level 8 Human Thief
After another couple hours of walking, Eymen informs them of humanoids off in a side tunnel. They approach and find them to be mostly drow and a few elves worshipping at a shrine that consists of candles around the dead and broken body of an female elf with green skin and green hair. They learn that the elf has been dead for hundreds of years and that these drow (who work for an organization that they best not know more about) discovered this body and recognized it as Fardaya Del’Armgo, the Faded One. Legends among the drow and the accounts of Benquil Barrison Del’Armgo and Galileo “Leo” Swiftpaw say that she had learned the language of the stone ones and earned their trust. These worshippers believe that this and other knowledge might be available if they can awaken the Faded One to godhood.
Intrigued by this knowledge, and unashamed to seek counsel with gods, Lamila nearly convinces the drow that she is the same Lamila from history, of Benquil’s Companions, and approaches to make her prayers to the Faded One. Though that prayer goes unanswered, she also approaches Brimahil and learns of her that Faradaya was killed when the stone ones first became more active, not knowing that the stone ones considered her the traitor that brought about the fall of the world builder.
Meanwhile, Alfred inspects the broken stone ones around the body and finds an intact head with its forehead gem still glowing. He extracts it from the rubble and once they’ve silenced its cries, Lucy toys with the idea of trying to learn its language from it. One of the drow, Ecrin Ravnae, volunteers that she is a psion and able to read minds. She learns from the stone one’s head the way to the womb of magic. It’s willingness to share the information makes them suspicious, but they decide to go on anyway.
Ecrin joins them, inspired by Lucy’s charisma to become a follower. It takes them two uneventful days to follow the stone one’s directions, bringing them before a deep, deep pit. They can be see a hazy, purple glow far off in the shaft, unsure how far away it is. Lamila drops a magically glowing rock to see how far away the haze is, but before the rock reaches it, they see it change direction and come back toward them a while, oscillating a while before coming to a floating stop above the haze.
With a brief prayer to Hilbrent, Lamila receives a blessing of flight and leaps into the pit. She flies down into the haze and comes out into a massive cavern, so large that as she flies out of the tunnel, the receding “ceiling” of the cavern disappears in the haze far in the distance. Ahead of her, the fog thickens, obscuring a purple glow like a sun behind clouds. Lamila is curious about the glow and flies in that direction against a resistance that seems to push on her blood.
She soon sees starry, shimmering figures moving about in the haze. She approaches two of them and they speak in her mind, learning that she is from the surface, among other things. They quickly dismiss her and tell her to leave before flying toward the glow to “converse with the others.” Lamila follows them, seeing many more of them gather as they all head toward the glow. Two of them notice Lamila and engage her with bolts of lightning, urging her to leave.
While Lamila flies under the extremely damaging attacks of these creatures, Doane follows her in with Hilbrent granted flight. Lamila belligerently continues toward the glow, unable to shake her attackers, but dodges enough of their attacks that Doane is able to arrive before she is killed, opening fire to kill the two in the nick of time. He calms Lamila down and she heals herself before insisting they find out what the purple glow is.
In order to approach stealthily, Doane casts a spell on each of them to disguise them as rocks, some of which float to and fro in the haze. Under this guise, they approach and see hundreds of the star-light beings gathered around a gash across the haze that opens into a dark, gleaming realm. A purple light like that of the stone one gems shines from it, illuminating the mists. Lamila insists that she must go into it and sets off toward the rift.
Lamila soon enters the rift unmolested, succeeding on three Will checks to go against the now painful pull on her insides. There she finds that the environment damages her much like when she was inside the giant World Builder facsimile. She exercises her will one last time to remain, praying to the multi-colored emptiness around her until she receives a wordless response, just conflicting emotions washing over her, as a mother who must send her child away from herself and away from danger. She insists on more and eventually feels the other consciousness exert itself to present her with a flood of images. They are images of other rifts like this one being opened by four armed beings resembling the starry creatures around the rift, but of flesh and bone. Around these rifts they form worlds on which to live, but as the worlds begin to thrive with life, they abandon them to become barren once again. She sees their world and all the life thriving there, that the rift consciousness considers them all children and is very proud of this living world. That even those starry ones surrounding the rift it considers children, though disappointing.
Lamila emerges from this vision realizing that she is very near death and departs the rift before perishing. She rejoins Doane, still disguised as a rocks, and heals herself. This calls the attention of the starry beings and she calls out to them with her mind, sharing some of what she learned, but they mock her, some saying “so you have spoken to mother and she does not want father to return” and others saying “you should have left, now you will be the first of the surface infestation to die.”
Lamila and Doane flee gathering the others who had attempted to climb down the hole as they go. Once out of the shaft, they create a slab of stone to drop down it and while the others flee, Doane watches to see it stop and lightning flashing at its edges. He also turns to run, praying to Hilbrent to get them out of there.
His prayer is answered. They instantly find themselves in Hilbrent’s tower where Hilbrent admits that magic will be needed to defend themselves from this threat and that integrity to magic itself means not rejecting the outpouring of life that it is creating. He asks them to be his champions, offering them each an enchantment of their choice before they must return to fight the threat they have awoken.
The Tyranny of Mundanity campaign is 3ish session away from an end. The players learned a lot more about the world (and universe) than I intended for in this campaign, through Lamila’s belligerence, but the goal of stirring up the starry beings for a climactic battle was achieved.