Tag Archives: sleep

Play Report: Keep on the Borderlands, Session 36 (Orcs and their Brides)

On January 13th, the majority of the team adventuring in the Endsdell underground starts up the road from Endsdell to Larkbridge to seek adventure on the borders of the wilderness: As they encamp at High Tower on the night of … Continue reading

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Play Report: Keep on the Borderlands, Session 35 (Tombs and Trading Posts)

On December 16th, Gillican and Krag arrange with the thieves’ guild to enter the Endsdell underground within the city: They go down via the sewer grate behind the Dead-Eye Wolf and confirm a dead end to the south before proceeding … Continue reading

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Play Report: Keep on the Borderlands, Session 34 (Crushing the Vile Stone)

On November 20th, two of the Endsdell adventurers and their henchmen go back into the tunnels under southern Endsdell equipped with armor, bows, crossbows, fire, and a scroll of slow poison, planning to wipe out the giant centipedes so they … Continue reading

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Demi-Hag (AD&D Monster)

Created when a man impregnates a woman during the time period of being ridden to death by a night hag. The pregnancy is short, labor coming after just 4 months. The mother often hides the child when she sees it’s … Continue reading

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Parry Gripp, Session 5: Capturing the Neon Pegasus

After being repulsed from the Apple Belt in their search for the Neon Pegasus, the fledgling adventurers aboard the Gummy King’s gluten-powered ship search out a more promising place to enter before disembarking to go seeking him again: Ginger (SaE): … Continue reading

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Parry Gripp, Session 4: The Hunt for Neon Pegasus Begins

Having escaped from Spicy Mountain and equipped themselves a little better, my little gremlins were convinced they were ready to go after Gummy Kingdom enemy number 1: the Neon Pegasus. Ginger (SaE): Level 1 Gingerbread Man Rogue Candular (ClE): Level … Continue reading

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Parry Gripp, Session 3: Ending the Hot Sauce Rain

After some time to think about how to escape from their prison under Spicy Mountain, we returned to our Parry Gripp campaign. In a moment when the guards leave the room, Candular uses her mage hand to snatch Ginger’s thieves’ … Continue reading

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Parry Gripp, Session 2: Seeking the Source of the Hot Sauce Rain

After a brief session being shut in last time, SaE understandably wanted to be sure they would be going on an adventure. Remember, this is a 5e campaign with some custom races set in the world of Parry Gripp songs: … Continue reading

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Parry Gripp, Session 1: Flaming Hot Taco Bugs

We recently started our long awaited Parry Gripp campaign with the kiddos. The intention is to let things fly free in this psychotronic world and see where it leads us. For now, we’re playing short sessions while we get used … Continue reading

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Saturday Enchantment-Balrick’s Heavy Yoke

Derrick’s eyes squinted against the sunlight streaming onto him through the prison window. He groaned and turned away from it, trying to fall back to sleep. Surely he had been sleeping for days, but he felt still more tired than … Continue reading

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