Tag Archives: ad&d

Play Report: KotB/Barrier March, Session 63 (The Kobold Guide)

On November 7th, having passed a night in the corner of the dungeon hearing sounds of creatures spooked by their bells—including some shouting in Kelrian that their guards can’t translate, other than the profanity—and slaying giant rats assaulting their lines, … Continue reading

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Play Report: KotB/Barrier March, Session 62 (Chasing Dungeon Thieves)

After a week having Zaum train, studying spells from some of the scrolls taken on their last visit to Quasqueton, and rotating their troops from Dragon Hall for a return, the party travels back toward Heathenstone and Dark Castle under … Continue reading

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Devilish Avatar, Medusian (AD&D Monster)

Cultists of Mezzin offer up creatures of a variety of sorts, usually after torture, to be possessed by devilish spirits, bringing them under the command of the spirit in the service of the cultist or cleric. This is in no … Continue reading

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Play Report: KotB/Barrier March, Sessions 61 (In the Dark of the Night)

Having explored a significant section of Quasqueton and secured the area around the entrance with bells, spiked doors, and continual light lanterns, the party settles in for the night with watches posted at three locations, pikemen and crossbowmen watching the … Continue reading

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Play Report: KotB/Barrier March, Sessions 59 and 60 (Getting a Foothold)

Having sent Gillican to hire more mercenaries to help them hold the entrance to Quasqueton, he ends up returning to Dragon Manor to retrieve a couple more of their loyal people who trust them enough to go into a dungeon … Continue reading

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Play Report: KotB/Barrier March, Session 58 (Back to Quasqueton)

On October 17th, having all gathered in Larkbridge and finished their training, the Dragon Hall party makes its way north to Heathenstone and the Keep on the Borderlands to check out growing orcish activity there and answer a call from … Continue reading

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Play Report: KotB/Barrier March, Session 57 (Mudmen in the Manor)

On October 1st, having significantly re-equipped their mercenaries, hired a merchant to do business for them, recruited an architect and mine engineer from the gnomes of Round Lake, received a writ of ownership from Marquis Endsdell for the old manor … Continue reading

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Play Report: KotB/Barrier March, Session 56 (Organs and Dragons)

On September 15th, with the bugbear threat neutralized, the party plans a return to the ruined village north of Avenway to slay the dragon. They bring the mercenaries (already paid through the end of the month) along for support: Mercenaries … Continue reading

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Play Report: KotB/Barrier March, Session 55 (Clearing the Bugbear Crag)

On September 4th, some adventurers set out with a score of mercenaries to deal with the bugbear threat in the Glistening Hills: Mercenaries They meet one of the Baron’s patrols on the road north, returning from Dark Castle where they … Continue reading

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Play Report: KotB/Barrier March, Session 54 (Bugbear Psyops)

On August 23rd, adventurers make their way out to get a look at the bugbears again. Now feeling more confident that they are not actually in league with the dragon, they are eager to feel out their forces, do some … Continue reading

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