Tag Archives: table top game

August RPG Blog Carnival Round Up

You guys had me worried that I’d picked a topic too taboo to even talk on, but the community came through with several great posts on the topic. Speaking of which, the topic for September, starting tomorrow over on Dice … Continue reading

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August RPG Blog Carnival: Devious Dungeons

The RPG Blog Carnival this month is Dungeon themed, and hosted right here on the Mind Weave blog. I was surprised to see this topic had not been broached directly in the Blog Carnival since to me it is so … Continue reading

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Ability Tuesday-Foresight

With this ability, a character can tell what is going to happen in the future. At a rate of 120 SP per hour, he can look ahead into events that will occur around him on his current course. Mechanically in … Continue reading

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Ability Tuesday-Meditation

A monk may calm himself and enter a meditative state. This state of relaxation grants various benefits including faster healing, faster spell point recovery, and a brief period of improved power and skill. This improvement may be used to boost … Continue reading

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Ability Tuesday-Incapacitate

Incapacitate allows the possessor a non-lethal avenue to stealthily removing enemies. When using the incapacitate ability, the character has two options: knocking the target unconscious with a single well-placed blow while unaware or grappling the target in silence (covering the … Continue reading

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Ability Tuesday-Infiltrator’s Intuition

Infiltrator’s Intuition is an extremely valuable ability for the point man in the party. It allows the possessor to sense danger or mishap and avoid it, whether this means taking a second or closer look, placing a foot on a … Continue reading

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Ability Tuesday-Hide and Find Hidden

These abilities help characters to hide things and find things respectively. Additional levels in the Hide ability provide bonuses to the 3d6 hide check used to hide things, including hiding oneself or hiding objects in a room. Find Hidden similarly … Continue reading

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Ability Tuesday-Natural Weapon

Natural Weapon is an ability that allows the character to form weapons or shields from living wood. These weapons have a cost per cubic foot that depends on the level in Natural Weapon. Weapons created this way also have a … Continue reading

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Ability Tuesday-Rapid Growth

Rapid Growth is a core druidic ability that allows the druid to channel magical energy (spell points) to cause a plant to grow almost instantly. The higher the level in Rapid Growth, the more efficiently and quickly the character can … Continue reading

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Ability Tuesday-Natural Empathy

Given recent posts about the weather algorithm and why it’s so important, I figure today is a good day to describe one of the abilities that makes it important: Natural Empathy. Natural Empathy is just like it sounds. At low … Continue reading

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