Tag Archives: story

Temple of Craith

  “Welcome! The people tell me you’re willing to help with our beast problem. You will stay in my home and have anything you need from me at your disposal.” The Uknyer family rose to prominence when they amassed the resources to build a coastal fortress on the Glass Sea to protect the local peoples […]

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Whispers of the Dead

Early readers of this blog will know that I favor undead as a monster type, largely due to their psychological versatility. I also like that—even more so than still corpses—their mere presence and nature can go a long way to … Continue reading

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Madman’s Vale

  “Welcome! The people tell me you’re willing to help with our beast problem. You will stay in my home and have anything you need from me at your disposal.” The Uknyer family rose to prominence when they amassed the resources to build a coastal fortress on the Glass Sea to protect the local peoples […]

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Castle Uknyer

“Welcome! The people tell me you’re willing to help with our beast problem. You will stay in my home and have anything you need from me at your disposal.” The Uknyer family rose to prominence when they amassed the resources … Continue reading

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Rambling About Traps

In two weeks I’m going to be posting a more precise analysis of what I ramble about here, but if you just can’t wait, here are my initial thoughts. In the meantime, check out the new shop page.

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Stormguard Summer Home

Darvil had rejoiced when his boot stepped on earth that didn’t sink beneath it. Though with each step his boots were finally growing drier, his relief was also shrinking. He had been shipwrecked and then noticed by the local orcs, … Continue reading

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Gregor’s Last Redoubt

The ancient structure squatted over the deep crag in the earth known as the Scar, still in remarkably good repair for being abandoned the 200 years since the Plague War. It seemed some other forced had moved in, as undead … Continue reading

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Roleplaying Tip #4: Character Arcs

One way to get the most out of the actual roleplay of an RPG is to be invested in the character arc of your character. Though the GM has a campaign in mind and controls the world, thereby controlling most … Continue reading

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Saturday Spell-Assassin Step (Stealth Teleport)

Darus climbed nimbly onto the low roof, pursuing his mark. The in the guild assassins in the guild looked down on him, but he knew things they didn’t. He began casting, eyeing a higher rooftop. With a silent shift he … Continue reading

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Story Time: Mirror Lake and the Ice Tower

The Icy Embrace of Winter, this month’s Blog Carnival topic, has reminded me of a campaign I ran years ago. It was the first time I ran the Rotating Labyrinth, and the party emerged victorious to find that the wizard … Continue reading

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