Tag Archives: social

DM Tip: Perception Test

I’ve seen other RPG creators having fun with googly eyes in their source books and maps and such, and thought I’d bring my own independently developed googly eye idea to the table. This is something that started innocently enough. My … Continue reading

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Social Pacing

Tabletop Roleplaying Games are largely social games. While focus on other core gameplay aesthetics (Narrative, Fantasy, Challenge, Discovery) vary from table to table, Fellowship is almost always a big part of why we gather round the table each week to … Continue reading

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Ability Tuesday-Convince, Persuade, and Lie

Today I’m going to cover some of the basic social abilities. These are all minor abilities and will be commonly found as backstory abilities, since many people rely on social interaction to survive, at least before becoming blood thirsty adventurers.

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