Tag Archives: peace

Vale-Union of Schek Treaty

This treaty shall define the relationship between the new peoples living in the lake vale Northwest of the Green Wood (“the Vale”) and the Union of Schek (“the Union”) including Schek Charuke, Schek Degrik, Schek Kagirt, Schek Garim, and Schek … Continue reading

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Monster Monday-Pacifier

“Who goes there?” “I need to speak to the general, this war must end.” “I’m not sure you want to go talking to him about that.” “Trust me.” “Well, then, um, right this way, sir.”

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Ability Tuesday-Disarm

Any character can disarm an enemy.  A disarm attempt is treated like a parry, but experiences a penalty.  A disarm attempt that gets a To-Hit better than 20 works as a parry and has the potential to disarm.  In order … Continue reading

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Ability Tuesday-Release Undead

Release Undead is an ability that allows the user to free the victims of necromancy from their undead state.  In the case of animated dead, it releases the body from the necromancer’s control, never to be animated again.  In the … Continue reading

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Character Thursday-Lirva Melowkeg (Human Monk)

Today I do an open-hand monk.  This character is partly inspired by a new tester joining the test campaign, but her backstory gives her some odd abilities and she also has Swift Magic (normal for monks).  In this exercise I … Continue reading

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