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Meta
Tag Archives: nature
Mind Weave Class-Druid
Druid Tier: First Origins: Acolyte-Druid (Herbalist) Advancement: Priest, Ranger Races: Humans, Orcs, Centaurs, Osprytes Minimum Attributes: Strength: 6 Constitution: 10 Dexterity: 12 Wisdom: 8 Intelligence: 14 Charisma: 10 First tier naturalistic warrior mages. They have minor skill with magic and … Continue reading →
Ability Tuesday-Rapid Growth
Rapid Growth is a core druidic ability that allows the druid to channel magical energy (spell points) to cause a plant to grow almost instantly. The higher the level in Rapid Growth, the more efficiently and quickly the character can … Continue reading →
Posted in Abilities
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Tagged ability, d&d, druid, games, gardening, green thumb, growth, Mind Weave, nature, plants, roleplaying, rpg, table top game, Video Games
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3 Comments
Ability Tuesday-Natural Empathy
Given recent posts about the weather algorithm and why it’s so important, I figure today is a good day to describe one of the abilities that makes it important: Natural Empathy. Natural Empathy is just like it sounds. At low … Continue reading →
Posted in Abilities
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Tagged ability, animals, d&d, druid, games, Mind Weave, nature, plants, roleplaying, rpg, table top game, Video Games, weather
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2 Comments
Character Thursday-Halma Weatherall (Human Priest)
I looked at my schedule and for today I had “Priest” written down. The best way to get to Priest by level 10 with 80 point buy is to begin either as a Druid or as a Cleric (it’s possible … Continue reading →
Posted in Characters
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Tagged character, cult, druid, forest, games, Mind Weave, nature, priest, religion, ritual, role playing, roleplay, roleplaying game, rpg, wolf
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