Tag Archives: mushroom

Haven: Sinsith’s Tomb

On March 30th, Rovert prepares to return alone to the ill-fated tomb dive to find the ancient king’s actual tomb. Without Conan to burn away the mushrooms, he buys 10 quarts of lantern oil to bring with him: Rovert (TrS): … Continue reading

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Biweekly Monster-Cap Zombie

Undeath Caps are far more deadly to consume that mere Death Caps, and they turn those unfortunate enough to eat them into into mindless zombies driven to extend the growth of the fungus and its infection.

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Haven: Lord of Fungus

On March 23rd, Roveert and Conan look for someone to return with them to the tomb where Conan was petrified the week before. With the equinox visitors not returned, and Randall enthralled with his studies of underdark plants, they get … Continue reading

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Haven: Fungus and Stone

On March 16th, while the orcish speaking missionaries and a handful of adventurers set out toward Gilded Falls for the Vernal Equinox festival, three adventurers return to the lizardfolk tomb Rovert and Agon found the week before: Rovert (TrS): Level … Continue reading

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Exploring Tuv

On Saturday the 11th of January, three Citadel House adventurers in the elven experimental facility at the center of the blight use their elven communication device to contact Citadel House and request more adventurers to resupply them, not wanting to … Continue reading

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Biweekly Monster-Firework Shroom

“Why are we waiting for them here?” “Because they don’t carry light and I need a clear shot. Quiet, I think they’re close.” Halen had heard some shuffling in the cavern below his overhang. He strung an arrow and stared … Continue reading

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Fantasy Plant: Darkcap

A lovely plant for making dark, dank caves even darker. (On Monday we’ll see a monster that does the danker part.) Darkcaps are distantly related to Livecaps in the “cap” strain, but they are merely plants, having no thoughts and … Continue reading

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Tealmut: Livecap Community

Tealmüt is a fair sized community of Livecaps. They are more near the surface than many Livecap communities, though they are the only community they know of. Their nearness to the surface exposes them to some threats from above and … Continue reading

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